20 lines
335 B
Ucode
20 lines
335 B
Ucode
/**
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* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
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*/
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class SeqAct_ApplySoundNode extends SequenceAction
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native(Sequence);
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cpptext
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{
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virtual void Activated();
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}
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var() SoundCue PlaySound;
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var() editinline SoundNode ApplyNode;
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defaultproperties
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{
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ObjName="Apply Sound Node"
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ObjCategory="Sound"
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}
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