28 lines
660 B
Ucode
28 lines
660 B
Ucode
/**
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* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
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*/
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class MaterialExpressionTime extends MaterialExpression
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native(Material)
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collapsecategories
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hidecategories(Object);
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/** This time continues advancing regardless of whether the game is paused. */
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var() bool bIgnorePause;
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cpptext
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{
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virtual INT Compile(FMaterialCompiler* Compiler, INT OutputIndex);
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virtual FString GetCaption() const;
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/**
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* @return TRUE if the expression preview needs realtime update
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*/
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virtual UBOOL NeedsRealtimePreview() { return TRUE; }
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}
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defaultproperties
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{
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MenuCategories(0)="Utility"
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MenuCategories(1)="WorldPosOffset"
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}
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