17 lines
749 B
Ucode
17 lines
749 B
Ucode
//=============================================================================
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// EditorLinkSelectionInterface
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//
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// Implement this interface to allow this object to perform special handling when 'linkselected' or 'unlinkselected'
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// is called from the editor (for example, if the user has two objects selected and calls linkselected and you want the objects
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// to bind themselves together in some fashion)
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//
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// Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
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//=============================================================================
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interface EditorLinkSelectionInterface
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native;
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cpptext
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{
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virtual void LinkSelection(USelection* SelectedObjects){}
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virtual void UnLinkSelection(USelection* SelectedObjects){}
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} |