21 lines
1008 B
Ucode
21 lines
1008 B
Ucode
//=============================================================================
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// KFSM_PlayerScrake_Melee3
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//=============================================================================
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// Player controlled scrake attacks
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//=============================================================================
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// Killing Floor 2
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// Copyright (C) 2015 Tripwire Interactive LLC
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//=============================================================================
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class KFSM_PlayerScrake_Melee3 extends KFSM_PlayerScrake_Melee;
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defaultproperties
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{
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Attacks.Empty
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Attacks.Add((Type=PZA_Default, Stance=EAS_FullBody, Anims=(Player_360_Spin), bCannotBeParried=true))
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//Attacks.Add((Type=PZA_Sprinting, Stance=EAS_FullBody, Anims=(Player_Lunge_Combo)))
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// Rage attacks
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Attacks.Add((Type=PZA_SpecialDefault, Stance=EAS_FullBody, Anims=(Player_Rage_360_Spin), bCannotBeParried=true))
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Attacks.Add((Type=PZA_SpecialSprinting, Stance=EAS_FullBody, Anims=(Player_Rage_360_Spin), bCannotBeParried=true))
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} |