12 lines
453 B
Ucode
12 lines
453 B
Ucode
/**
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* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
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*/
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class UDKPlayerInput extends MobilePlayerInput within UDKPlayerController
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native;
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/** Will return the BindName based on the BindCommand
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* Adds check for gamepad bindings which have _Gamepad appended to them (for the special cases where a bind was modified to work special on the gamepad.)
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*/
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native function String GetUDKBindNameFromCommand( String BindCommand );
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