39 lines
1.0 KiB
Ucode
39 lines
1.0 KiB
Ucode
//=============================================================================
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// KFDT_Ballistic_BlunderbussShards
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//=============================================================================
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// Killing Floor 2
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// Copyright (C) 2015 Tripwire Interactive LLC
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//=============================================================================
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class KFDT_Ballistic_BlunderbussShards extends KFDT_Piercing
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abstract
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hidedropdown;
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/**
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* Returns the class of the projectile to spawn if the weapon using this damage
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* type can pin a zed when it kills it
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*/
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static simulated function class<KFProj_PinningBullet> GetPinProjectileClass()
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{
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return class'KFProj_Nail_Blunderbuss';
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}
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defaultproperties
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{
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BloodSpread=0.4
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BloodScale=0.6
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//Physics
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KDamageImpulse=2500
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KDeathUpKick=800
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KDeathVel=1200
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//Afflictions
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StumblePower=40
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GunHitPower=40
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WeaponDef=class'KFWeapDef_Blunderbuss'
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ModifierPerkList(0)=class'KFPerk_Demolitionist'
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ModifierPerkList(1)=class'KFPerk_Support'
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}
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