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KF2-Dev-Scripts/IpDrv/Classes/McpUserInventoryManager.uc
2020-12-13 18:01:13 +03:00

1524 lines
49 KiB
Ucode

/**
* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
*
* This is the concrete implementation
*/
class McpUserInventoryManager extends McpUserInventoryBase;
`include(Engine\Classes\HttpStatusCodes.uci)
/** The URL to use when making save slot for a user */
var config string CreateSaveSlotUrl;
/** The URL to use when deleting a save slot for a user (along with all inventory items belonging to it) */
var config string DeleteSaveSlotUrl;
/** The URL to use when listing the save slots that exist for a user */
var config string ListSaveSlotUrl;
/** The URL to use when listing user's inventory items for a specific save slot */
var config string ListItemsUrl;
/** The URL to use when purchasing an item to be placed in the user's inventory */
var config string PurchaseItemUrl;
/** The URL to use when selling an item from the user's inventory */
var config string SellItemUrl;
/** The URL to use when earning an item to be placed in the user's inventory */
var config string EarnItemUrl;
/** The URL to use when consuming an item from the user's inventory */
var config string ConsumeItemUrl;
/** The URL to use when deleting an item from the user's inventory */
var config string DeleteItemUrl;
/** The URL to use when recording an IAP has occurred */
var config string IapRecordUrl;
/** Cached list of user save slots that have been retrieved from the server */
var array<McpInventorySaveSlot> SaveSlots;
/** Holds the state information for an outstanding save slot request */
struct SaveSlotRequestState
{
/** The MCP id for the request */
var string McpId;
/** The save slot involved */
var string SaveSlotId;
/** The HTTP request object for this request */
var HttpRequestInterface Request;
};
/** Holds the state information for an outstanding inventory item request */
struct InventoryItemRequestState extends SaveSlotRequestState
{
/** id of the item that is being operated on. Either instance or global id */
var string ItemId;
};
/** The set of create/delete save slot requests that are pending */
var array<SaveSlotRequestState> SaveSlotRequests;
/** The set of list save slot requests that are pending */
var array<SaveSlotRequestState> ListSaveSlotRequests;
/** The set of list inventory items requests that are pending */
var array<SaveSlotRequestState> ListItemsRequests;
/** The set of purchase item requests that are pending */
var array<InventoryItemRequestState> ItemRequests;
/**
* Creates a new save slot for the user
*
* @param McpId the id of the user that made the request
* @param SaveSlotId the save slot that is being create
* @param ParentSaveSlotId [optional] if specified then all existing IAP purchases
* from the parent save slot carry over to the newly created save slot
*/
function CreateSaveSlot(string McpId, string SaveSlotId, optional string ParentSaveSlotId)
{
local string Url;
local HttpRequestInterface Request;
local int AddAt,ExistingIndex;
// Check for pending request
ExistingIndex = FindSaveSlotRequest(McpId,SaveSlotId,SaveSlotRequests);
if (ExistingIndex == INDEX_NONE)
{
Request = class'HttpFactory'.static.CreateRequest();
if (Request != None)
{
Url = GetBaseURL() $ CreateSaveSlotUrl $ GetAppAccessURL() $
GetUserAuthURL(McpId) $
"&uniqueUserId=" $ McpId $
"&saveSlotId=" $ SaveSlotId;
if (Len(ParentSaveSlotId) > 0)
{
Url $= "&parentSaveSlotId=" $ ParentSaveSlotId;
}
// Build our web request with the above URL
Request.SetURL(Url);
Request.SetVerb("POST");
Request.OnProcessRequestComplete = OnCreateSaveSlotRequestComplete;
// Store off the data for reporting later
AddAt = SaveSlotRequests.Length;
SaveSlotRequests.Length = AddAt + 1;
SaveSlotRequests[AddAt].McpId = McpId;
SaveSlotRequests[AddAt].SaveSlotId = SaveSlotId;
SaveSlotRequests[AddAt].Request = Request;
// Now kick off the request
if (!Request.ProcessRequest())
{
`Log("Failed to start CreateSaveSlot web request for URL(" $ Url $ ")");
}
`Log("Create save slot URL is " $ Url);
}
}
else
{
`Log("Already have a pending save slot request for"
$" McpId="$ McpId
$" SaveSlotId="$ SaveSlotId);
}
}
/**
* Called once the request/response has completed. Used to process the create save slot result
* and notify any registered delegate
*
* @param Request the request object that was used
* @param Response the response object that was generated
* @param bWasSuccessful whether or not the request completed successfully
*/
function OnCreateSaveSlotRequestComplete(HttpRequestInterface Request, HttpResponseInterface Response, bool bWasSuccessful)
{
local int Index, SaveSlotIndex;
local int ResponseCode;
local string ResponseString;
// Search for the corresponding entry in the array
Index = SaveSlotRequests.Find('Request', Request);
if (Index != INDEX_NONE)
{
ResponseCode = `HTTP_STATUS_SERVER_ERROR;
if (Response != None)
{
ResponseCode = Response.GetResponseCode();
}
// Both of these need to be true for the request to be a success
bWasSuccessful = bWasSuccessful && ResponseCode == `HTTP_STATUS_OK;
if (bWasSuccessful)
{
// Clear out old entry if it exists
SaveSlotIndex = FindSaveSlotIndex(
SaveSlotRequests[Index].McpId,
SaveSlotRequests[Index].SaveSlotId);
if (SaveSlotIndex != INDEX_NONE)
{
SaveSlots.Remove(SaveSlotIndex,1);
}
ResponseString = Response.GetContentAsString();
// Parse the JSON payload of default values for this save slot
ParseInventoryForSaveSlot(
SaveSlotRequests[Index].McpId,
SaveSlotRequests[Index].SaveSlotId,
ResponseString);
}
// Notify anyone waiting on this
OnCreateSaveSlotComplete(
SaveSlotRequests[Index].McpId,
SaveSlotRequests[Index].SaveSlotId,
bWasSuccessful,
Response.GetContentAsString());
`Log("Create save slot:"
$" McpId=" $ SaveSlotRequests[Index].McpId
$" SaveSlot=" $ SaveSlotRequests[Index].SaveSlotId
$" Successful=" $ bWasSuccessful
$" ResponseCode=" $ ResponseCode );
SaveSlotRequests.Remove(Index,1);
}
}
/**
* Deletes an existing user save slot and all the inventory items that belong to it
*
* @param McpId the id of the user that made the request
* @param SaveSlotId the save slot that is being deleted
*/
function DeleteSaveSlot(string McpId, string SaveSlotId)
{
local string Url;
local HttpRequestInterface Request;
local int AddAt, ExistingIndex;
// Check for pending request
ExistingIndex = FindSaveSlotRequest(McpId,SaveSlotId,SaveSlotRequests);
if (ExistingIndex == INDEX_NONE)
{
Request = class'HttpFactory'.static.CreateRequest();
if (Request != None)
{
Url = GetBaseURL() $ DeleteSaveSlotUrl $ GetAppAccessURL() $
GetUserAuthURL(McpId) $
"&uniqueUserId=" $ McpId $
"&saveSlotId=" $ SaveSlotId;
// Build our web request with the above URL
Request.SetURL(Url);
Request.SetVerb("DELETE");
Request.OnProcessRequestComplete = OnDeleteSaveSlotRequestComplete;
// Store off the data for reporting later
AddAt = SaveSlotRequests.Length;
SaveSlotRequests.Length = AddAt + 1;
SaveSlotRequests[AddAt].McpId = McpId;
SaveSlotRequests[AddAt].SaveSlotId = SaveSlotId;
SaveSlotRequests[AddAt].Request = Request;
// Now kick off the request
if (!Request.ProcessRequest())
{
`Log("Failed to start DeleteSaveSlot web request for URL(" $ Url $ ")");
}
`Log("Delete save slot URL is " $ Url);
}
}
else
{
`Log("Already have a pending save slot request for"
$" McpId="$ McpId
$" SaveSlotId="$ SaveSlotId);
}
}
/**
* Called once the request/response has completed. Used to process the delete save slot result
* and notify any registered delegate
*
* @param Request the request object that was used
* @param Response the response object that was generated
* @param bWasSuccessful whether or not the request completed successfully
*/
function OnDeleteSaveSlotRequestComplete(HttpRequestInterface Request, HttpResponseInterface Response, bool bWasSuccessful)
{
local int Index,SaveSlotIndex;
local int ResponseCode;
// Search for the corresponding entry in the array
Index = SaveSlotRequests.Find('Request', Request);
if (Index != INDEX_NONE)
{
ResponseCode = `HTTP_STATUS_SERVER_ERROR;
if (Response != None)
{
ResponseCode = Response.GetResponseCode();
}
// Both of these need to be true for the request to be a success
bWasSuccessful = bWasSuccessful && ResponseCode == `HTTP_STATUS_OK;
if (bWasSuccessful)
{
// Clear out old entry if it exists
SaveSlotIndex = FindSaveSlotIndex(
SaveSlotRequests[Index].McpId,
SaveSlotRequests[Index].SaveSlotId);
if (SaveSlotIndex != INDEX_NONE)
{
SaveSlots.Remove(SaveSlotIndex,1);
}
}
// Notify anyone waiting on this
OnDeleteSaveSlotComplete(
SaveSlotRequests[Index].McpId,
SaveSlotRequests[Index].SaveSlotId,
bWasSuccessful,
Response.GetContentAsString());
`Log("Delete save slot:"
$" McpId=" $ SaveSlotRequests[Index].McpId
$" SaveSlot=" $ SaveSlotRequests[Index].SaveSlotId
$" Successful=" $ bWasSuccessful
$" ResponseCode=" $ ResponseCode );
SaveSlotRequests.Remove(Index,1);
}
}
/**
* Query for the list of save slots that exist for the user
*
* @param McpId the id of the user that made the request
*/
function QuerySaveSlotList(string McpId)
{
local string Url;
local HttpRequestInterface Request;
local int AddAt, ExistingIndex;
// Check for pending request
ExistingIndex = ListSaveSlotRequests.Find('McpId',McpId);
if (ExistingIndex == INDEX_NONE)
{
Request = class'HttpFactory'.static.CreateRequest();
if (Request != None)
{
Url = GetBaseURL() $ ListSaveSlotUrl $ GetAppAccessURL() $
GetUserAuthURL(McpId) $
"&uniqueUserId=" $ McpId;
// Build our web request with the above URL
Request.SetURL(Url);
Request.SetVerb("GET");
Request.OnProcessRequestComplete = OnQuerySaveSlotListRequestComplete;
// Store off the data for reporting later
AddAt = ListSaveSlotRequests.Length;
ListSaveSlotRequests.Length = AddAt + 1;
ListSaveSlotRequests[AddAt].McpId = McpId;
ListSaveSlotRequests[AddAt].Request = Request;
// Now kick off the request
if (!Request.ProcessRequest())
{
`Log("Failed to start QuerySaveSlotList web request for URL(" $ Url $ ")");
}
`Log("Query save slot list URL is " $ Url);
}
}
else
{
`Log("Already have a pending list save slot request for"
$" McpId="$ McpId);
}
}
/**
* Called once the request/response has completed. Used to process the list save slot result
* and notify any registered delegate
*
* @param Request the request object that was used
* @param Response the response object that was generated
* @param bWasSuccessful whether or not the request completed successfully
*/
function OnQuerySaveSlotListRequestComplete(HttpRequestInterface Request, HttpResponseInterface Response, bool bWasSuccessful)
{
local int Index;
local int ResponseCode;
local string ResponseString;
// Search for the corresponding entry in the array
Index = ListSaveSlotRequests.Find('Request', Request);
if (Index != INDEX_NONE)
{
ResponseCode = `HTTP_STATUS_SERVER_ERROR;
if (Response != None)
{
ResponseCode = Response.GetResponseCode();
}
// Both of these need to be true for the request to be a success
bWasSuccessful = bWasSuccessful && ResponseCode == `HTTP_STATUS_OK;
if (bWasSuccessful)
{
ResponseString = Response.GetContentAsString();
// Parse the JSON payload of default values for this save slot
ParseSaveSlotList(
ListSaveSlotRequests[Index].McpId,
ResponseString);
}
// Notify anyone waiting on this
OnQuerySaveSlotListComplete(
ListSaveSlotRequests[Index].McpId,
bWasSuccessful,
Response.GetContentAsString());
`Log("List save slots:"
$" McpId=" $ ListSaveSlotRequests[Index].McpId
$" Successful=" $ bWasSuccessful
$" ResponseCode=" $ ResponseCode );
ListSaveSlotRequests.Remove(Index,1);
}
}
/**
* Get the cached list of save slot ids for a user
*
* @param McpId the id of the user that made the request
*
* @return the list of save slot ids for the user
*/
function array<string> GetSaveSlotList(string McpId)
{
local array<string> OutSaveSlots;
local int SaveSlotIndex;
OutSaveSlots.Length = SaveSlots.Length;
for (SaveSlotIndex=0; SaveSlotIndex < SaveSlots.Length; SaveSlotIndex++)
{
OutSaveSlots[SaveSlotIndex] = SaveSlots[SaveSlotIndex].SaveSlotId;
}
return OutSaveSlots;
}
/**
* Query for the list of current inventory items that exist for the user within a save slot
*
* @param McpId the id of the user that made the request
* @param SaveSlotId the save slot to find items for
*/
function QueryInventoryItems(string McpId, string SaveSlotId)
{
local string Url;
local HttpRequestInterface Request;
local int AddAt,ExistingIndex;
// Check for pending request
ExistingIndex = FindSaveSlotRequest(McpId,SaveSlotId,ListItemsRequests);
if (ExistingIndex == INDEX_NONE)
{
Request = class'HttpFactory'.static.CreateRequest();
if (Request != None)
{
Url = GetBaseURL() $ ListItemsUrl $ GetAppAccessURL() $
GetUserAuthURL(McpId) $
"&uniqueUserId=" $ McpId $
"&saveSlotId=" $ SaveSlotId;
// Build our web request with the above URL
Request.SetURL(Url);
Request.SetVerb("GET");
Request.OnProcessRequestComplete = OnQueryInventoryItemsRequestComplete;
// Store off the data for reporting later
AddAt = ListItemsRequests.Length;
ListItemsRequests.Length = AddAt + 1;
ListItemsRequests[AddAt].McpId = McpId;
ListItemsRequests[AddAt].SaveSlotId = SaveSlotId;
ListItemsRequests[AddAt].Request = Request;
// Now kick off the request
if (!Request.ProcessRequest())
{
`Log("Failed to start QueryInventoryItems web request for URL(" $ Url $ ")");
}
`Log("Query inventory items URL is " $ Url);
}
}
else
{
`Log("Already have a pending save slot request for"
$" McpId="$ McpId
$" SaveSlotId="$ SaveSlotId);
}
}
/**
* Called once the request/response has completed. Used to process the list inventory result
* and notify any registered delegate
*
* @param Request the request object that was used
* @param Response the response object that was generated
* @param bWasSuccessful whether or not the request completed successfully
*/
function OnQueryInventoryItemsRequestComplete(HttpRequestInterface Request, HttpResponseInterface Response, bool bWasSuccessful)
{
local int Index,SaveSlotIndex;
local int ResponseCode;
local string ResponseString;
// Search for the corresponding entry in the array
Index = ListItemsRequests.Find('Request', Request);
if (Index != INDEX_NONE)
{
ResponseCode = `HTTP_STATUS_SERVER_ERROR;
if (Response != None)
{
ResponseCode = Response.GetResponseCode();
}
// Both of these need to be true for the request to be a success
bWasSuccessful = bWasSuccessful && ResponseCode == `HTTP_STATUS_OK;
if (bWasSuccessful)
{
// Clear out old item entries if they exists
SaveSlotIndex = FindSaveSlotIndex(
ListItemsRequests[Index].McpId,
ListItemsRequests[Index].SaveSlotId);
if (SaveSlotIndex != INDEX_NONE)
{
SaveSlots[SaveSlotIndex].Items.Length = 0;
}
ResponseString = Response.GetContentAsString();
// Parse the JSON payload of default values for this save slot
ParseInventoryForSaveSlot(
ListItemsRequests[Index].McpId,
ListItemsRequests[Index].SaveSlotId,
ResponseString);
}
// Notify anyone waiting on this
OnQueryInventoryItemsComplete(
ListItemsRequests[Index].McpId,
ListItemsRequests[Index].SaveSlotId,
bWasSuccessful,
Response.GetContentAsString());
`Log("Query inventory items:"
$" McpId=" $ ListItemsRequests[Index].McpId
$" SaveSlot=" $ ListItemsRequests[Index].SaveSlotId
$" Successful=" $ bWasSuccessful
$" ResponseCode=" $ ResponseCode );
ListItemsRequests.Remove(Index,1);
}
}
/**
* Access the currently cached inventory items that have been downloaded for a user's save slot
*
* @param McpId the id of the user that made the request
* @param SaveSlotId the save slot to find items for
* @param OutInventoryItems the list of inventory items that should be filled in
*/
function GetInventoryItems(string McpId, string SaveSlotId, out array<McpInventoryItem> OutInventoryItems)
{
local int SaveSlotIndex;
// Clear it out
OutInventoryItems.Length = 0;
// Find the save slot for the user
SaveSlotIndex = FindSaveSlotIndex(McpId,SaveSlotId);
if (SaveSlotIndex != INDEX_NONE)
{
OutInventoryItems = SaveSlots[SaveSlotIndex].Items;
}
else
{
`Log("No save slot found for"
$" McpId="$ McpId
$" SaveSlotId="$ SaveSlotId);
}
}
/**
* Access the currently cached inventory item that have been downloaded for a user's save slot by global id
*
* @param McpId the id of the user that made the request
* @param SaveSlotId the save slot to find items for
* @param InstanceItemId id for the item that is to be found
* @param OutInventoryItem the item that should be filled in
*
* @return true if found
*/
function bool GetInventoryItem(string McpId, string SaveSlotId, string InstanceItemId, out McpInventoryItem OutInventoryItem)
{
local int SaveSlotIndex;
local int ItemIndex;
// Find the save slot for the user
SaveSlotIndex = FindSaveSlotIndex(McpId,SaveSlotId);
if (SaveSlotIndex != INDEX_NONE)
{
ItemIndex = SaveSlots[SaveSlotIndex].Items.Find('InstanceItemId', InstanceItemId);
if (ItemIndex != INDEX_NONE)
{
OutInventoryItem = SaveSlots[SaveSlotIndex].Items[ItemIndex];
return true;
}
else
{
`Log("No inventory item found for "
$" McpId="$ McpId
$" SaveSlotId="$ SaveSlotId
$" InstanceItemId="$ InstanceItemId);
}
}
else
{
`Log("No save slot found for"
$" McpId="$ McpId
$" SaveSlotId="$ SaveSlotId);
}
return false;
}
/**
* Parses the json of inventory items for a user's save slot
*
* @param McpId the user that owns the data
* @param SaveSlot the save slot where the data is stored
* @param JsonPayload the json data to parse
*/
function array<string> ParseInventoryForSaveSlot(string McpId, string SaveSlotId, string JsonPayload)
{
local JsonObject ParsedJson;
local JsonObject ParsedJsonAttrs;
local int JsonIndex;
local int SaveSlotIndex;
local int ItemIndex;
local int JsonAttrsIndex;
local string GlobalItemId, InstanceItemId;
local array<string> UpdatedItemIds;
local array<JsonObject> ObjectArray;
// Find the save slot for the user
SaveSlotIndex = FindSaveSlotIndex(McpId, SaveSlotId);
if (SaveSlotIndex == INDEX_NONE)
{
// Add the save slot since it is missing
SaveSlotIndex = SaveSlots.Length;
SaveSlots.Length = SaveSlotIndex + 1;
SaveSlots[SaveSlotIndex].OwningMcpId = McpId;
SaveSlots[SaveSlotIndex].SaveSlotId = SaveSlotId;
}
`Log("DEBUGSZ"
$" JsonPayload="$ JsonPayload);
// Parse json to obj graph
ParsedJson = class'JsonObject'.static.DecodeJson(JsonPayload);
ObjectArray = ParsedJson.ObjectArray;
if (ObjectArray.Length == 0)
{
ObjectArray.AddItem(ParsedJson);
}
// Add/update each inventory item to the user's save slot
for (JsonIndex = 0; JsonIndex < ObjectArray.Length; JsonIndex++)
{
// Grab the item id we need to store
InstanceItemId = ObjectArray[JsonIndex].GetStringValue("instance_item_id");
// global template that this item instance was created from
GlobalItemId = ObjectArray[JsonIndex].GetStringValue("global_item_id");
if (Len(InstanceItemId) > 0)
{
// keep track of items that were updated/added
UpdatedItemIds.AddItem(InstanceItemId);
// Find the existing item with the same id
ItemIndex = SaveSlots[SaveSlotIndex].Items.Find('InstanceItemId', InstanceItemId);
if (ItemIndex == INDEX_NONE)
{
// Not stored yet, so add one
ItemIndex = SaveSlots[SaveSlotIndex].Items.Length;
SaveSlots[SaveSlotIndex].Items.Length = ItemIndex + 1;
SaveSlots[SaveSlotIndex].Items[ItemIndex].GlobalItemId = GlobalItemId;
SaveSlots[SaveSlotIndex].Items[ItemIndex].InstanceItemId = InstanceItemId;
}
// Store the item
SaveSlots[SaveSlotIndex].Items[ItemIndex].Quantity = ObjectArray[JsonIndex].GetIntValue("quantity");
SaveSlots[SaveSlotIndex].Items[ItemIndex].QuantityIAP = ObjectArray[JsonIndex].GetIntValue("iap_quantity");
SaveSlots[SaveSlotIndex].Items[ItemIndex].Scalar = ObjectArray[JsonIndex].GetFloatValue("scalar");
SaveSlots[SaveSlotIndex].Items[ItemIndex].LastUpdateTime = ObjectArray[JsonIndex].GetStringValue("last_update_time");
// Store the item attributes
SaveSlots[SaveSlotIndex].Items[ItemIndex].Attributes.Length = 0;
ParsedJsonAttrs = ObjectArray[JsonIndex].GetObject("attributes");
SaveSlots[SaveSlotIndex].Items[ItemIndex].Attributes.Length = ParsedJsonAttrs.ObjectArray.Length;
for (JsonAttrsIndex = 0; JsonAttrsIndex < ParsedJsonAttrs.ObjectArray.Length; JsonAttrsIndex++)
{
SaveSlots[SaveSlotIndex].Items[ItemIndex].Attributes[JsonAttrsIndex].AttributeId =
ParsedJsonAttrs.ObjectArray[JsonAttrsIndex].GetStringValue("attribute_id");
SaveSlots[SaveSlotIndex].Items[ItemIndex].Attributes[JsonAttrsIndex].Value =
ParsedJsonAttrs.ObjectArray[JsonAttrsIndex].GetIntValue("value");
}
}
}
return UpdatedItemIds;
}
/**
* Parses the json of for a user's save slot list
*
* @param McpId the user that owns the data
* @param JsonPayload the json data to parse
*/
function ParseSaveSlotList(string McpId, string JsonPayload)
{
local JsonObject ParsedJson;
local int JsonIndex;
local int SaveSlotIndex;
local string SaveSlotId;
// Parse json to obj graph
ParsedJson = class'JsonObject'.static.DecodeJson(JsonPayload);
// Add/update each save slot entry
for (JsonIndex = 0; JsonIndex < ParsedJson.ObjectArray.Length; JsonIndex++)
{
SaveSlotId = ParsedJson.ObjectArray[JsonIndex].GetStringValue("save_slot_id");
// Find existing save slot entry
SaveSlotIndex = FindSaveSlotIndex(McpId, SaveSlotId);
if (SaveSlotIndex == INDEX_NONE)
{
// Add the save slot since it is missing
SaveSlotIndex = SaveSlots.Length;
SaveSlots.Length = SaveSlotIndex + 1;
SaveSlots[SaveSlotIndex].OwningMcpId = McpId;
SaveSlots[SaveSlotIndex].SaveSlotId = SaveSlotId;
}
}
}
/**
* Searches the stored save slots for the ones for this user
*
* @param McpId the user being searched for
* @param SaveSlotId the save slot being searched for
*
* @return the index of the save slot if found
*/
function int FindSaveSlotIndex(string McpId, string SaveSlotId)
{
local int SaveSlotIndex;
// Search all of the save slots for one that matches the user and slot id
for (SaveSlotIndex = 0; SaveSlotIndex < SaveSlots.Length; SaveSlotIndex++)
{
if (SaveSlots[SaveSlotIndex].OwningMcpId == McpId &&
SaveSlots[SaveSlotIndex].SaveSlotId == SaveSlotId)
{
return SaveSlotIndex;
}
}
return INDEX_NONE;
}
/**
* Find the request entry in the given pending list of requests
*
* @param McpId the id of the user to find
* @param SaveSlotId the save slot to be found
* @param SaveSlotRequests list of pending requests to find entry in
*
* @return index into the list if found INDEX_NONE if not
*/
function int FindSaveSlotRequest(string McpId, string SaveSlotId, const out array<SaveSlotRequestState> InSaveSlotRequests)
{
local int Index;
for (Index=0; Index < InSaveSlotRequests.Length; Index++)
{
if (InSaveSlotRequests[Index].McpId == McpId &&
InSaveSlotRequests[Index].SaveSlotId == SaveSlotId)
{
return Index;
}
}
return INDEX_NONE;
}
/**
* Find the request entry in the given pending list of requests
*
* @param McpId the id of the user to find
* @param SaveSlotId the save slot to be found
* @param ItemId the item id to be found
* @param InstanceItemId the instance item id to be found
* @param SaveSlotRequests list of pending requests to find entry in
*
* @return index into the list if found INDEX_NONE if not
*/
function int FindItemRequest(string McpId, string SaveSlotId, string ItemId, const out array<InventoryItemRequestState> InItemRequests)
{
local int Index;
for (Index=0; Index < InItemRequests.Length; Index++)
{
if (InItemRequests[Index].McpId == McpId &&
InItemRequests[Index].SaveSlotId == SaveSlotId &&
InItemRequests[Index].ItemId == ItemId)
{
return Index;
}
}
return INDEX_NONE;
}
/**
* Purchase item and add it to the user's inventory
* Server determines the transaction is valid
*
* @param McpId the id of the user that made the request
* @param SaveSlotId the save slot that the item is in
* @param GlobalItemId id for the item that is being purchased
* @param PurchaseItemIds list of instance item ids to be used when making the purchase
* @param Quantity number of the item to purchase
* @param StoreVersion current known version # of backend store by client
*/
function PurchaseItem(string McpId, string SaveSlotId, string GlobalItemId, array<string> PurchaseItemIds, int Quantity, int StoreVersion, float Scalar)
{
local string Url, paymentItemsJson;
local HttpRequestInterface Request;
local int AddAt,ExistingIndex,Index;
// Check for pending request
ExistingIndex = FindItemRequest(McpId,SaveSlotId,GlobalItemId,ItemRequests);
if (ExistingIndex == INDEX_NONE)
{
Request = class'HttpFactory'.static.CreateRequest();
if (Request != None)
{
Url = GetBaseURL() $ PurchaseItemUrl $ GetAppAccessURL() $
GetUserAuthURL(McpId) $
"&uniqueUserId=" $ McpId $
"&saveSlotId=" $ SaveSlotId $
"&globalItemId=" $ GlobalItemId $
"&quantity=" $ Quantity $
"&storeVersion=" $ StoreVersion $
"&scalar=" $ Scalar;
if (PurchaseItemIds.Length > 0)
{
// list of inventory items that are to be used in exchange for the purchase
paymentItemsJson = "[ ";
for (Index = 0; Index < PurchaseItemIds.Length; Index++)
{
paymentItemsJson $= "\"" $ PurchaseItemIds[Index] $ "\"";
if (Index + 1 < PurchaseItemIds.Length)
{
paymentItemsJson $= ",";
}
}
paymentItemsJson $= " ]";
Url $= "&paymentItemsJson=" $ paymentItemsJson;
}
// Build our web request with the above URL
Request.SetURL(Url);
Request.SetVerb("POST");
Request.OnProcessRequestComplete = OnPurchaseItemRequestComplete;
// Store off the data for reporting later
AddAt = ItemRequests.Length;
ItemRequests.Length = AddAt + 1;
ItemRequests[AddAt].McpId = McpId;
ItemRequests[AddAt].SaveSlotId = SaveSlotId;
ItemRequests[AddAt].ItemId = GlobalItemId;
ItemRequests[AddAt].Request = Request;
// Now kick off the request
if (!Request.ProcessRequest())
{
`Log("Failed to start PurchaseItem web request for URL(" $ Url $ ")");
}
`Log("Purchase item URL is " $ Url);
}
}
else
{
`Log("Already have a pending item request for"
$" McpId="$ McpId
$" SaveSlotId="$ SaveSlotId
$" GlobalItemId="$ GlobalItemId);
}
}
/**
* Called once the request/response has completed. Used to process the purchase item result
* and notify any registered delegate
*
* @param Request the request object that was used
* @param Response the response object that was generated
* @param bWasSuccessful whether or not the request completed successfully
*/
function OnPurchaseItemRequestComplete(HttpRequestInterface Request, HttpResponseInterface Response, bool bWasSuccessful)
{
local int Index, SaveSlotIndex, UpdatedItemIdIndex, FoundItemIndex;
local int ResponseCode;
local string ResponseString;
local array<string> UpdatedItemIds;
// Search for the corresponding entry in the array
Index = ItemRequests.Find('Request', Request);
if (Index != INDEX_NONE)
{
ResponseCode = `HTTP_STATUS_SERVER_ERROR;
if (Response != None)
{
ResponseCode = Response.GetResponseCode();
}
// Both of these need to be true for the request to be a success
bWasSuccessful = bWasSuccessful && ResponseCode == `HTTP_STATUS_OK;
if (bWasSuccessful)
{
ResponseString = Response.GetContentAsString();
// Parse the JSON payload for the new item values
UpdatedItemIds = ParseInventoryForSaveSlot(
ItemRequests[Index].McpId,
ItemRequests[Index].SaveSlotId,
ResponseString);
// delete durable items with quantity=0
SaveSlotIndex = FindSaveSlotIndex(ItemRequests[Index].McpId,ItemRequests[Index].SaveSlotId);
if (SaveSlotIndex != INDEX_NONE)
{
// Iterate over list of items that were updated by server
for (UpdatedItemIdIndex=0; UpdatedItemIdIndex < UpdatedItemIds.Length; UpdatedItemIdIndex++)
{
FoundItemIndex = SaveSlots[SaveSlotIndex].Items.Find('InstanceItemId', UpdatedItemIds[UpdatedItemIdIndex]);
if (FoundItemIndex != INDEX_NONE &&
SaveSlots[SaveSlotIndex].Items[FoundItemIndex].Quantity == 0 &&
SaveSlots[SaveSlotIndex].Items[FoundItemIndex].QuantityIAP == 0)
{
SaveSlots[SaveSlotIndex].Items.Remove(FoundItemIndex,1);
}
}
}
}
// Notify anyone waiting on this
OnPurchaseItemComplete(
ItemRequests[Index].McpId,
ItemRequests[Index].SaveSlotId,
ItemRequests[Index].ItemId,
UpdatedItemIds,
bWasSuccessful,
Response.GetContentAsString());
`Log("Purchase item:"
$" McpId=" $ ItemRequests[Index].McpId
$" SaveSlot=" $ ItemRequests[Index].SaveSlotId
$" ItemId=" $ ItemRequests[Index].ItemId
$" Successful=" $ bWasSuccessful
$" ResponseCode=" $ ResponseCode );
ItemRequests.Remove(Index,1);
}
}
/**
* Sell item and remove it from the user's inventory
* Server determines the transaction is valid
*
* @param McpId the id of the user that made the request
* @param SaveSlotId the save slot that the item is in
* @param InstanceItemId id for the item that is being sold
* @param Quantity number of the item to sell
* @param StoreVersion current known version # of backend store by client
* @param ExpectedResultItems optional list of items/quantities that the client expects to receive from the sale
*/
function SellItem(string McpId, string SaveSlotId, string InstanceItemId, int Quantity, int StoreVersion, optional const out array<McpInventoryItemContainer> ExpectedResultItems)
{
local string Url, expectedResultsItemsJson;
local HttpRequestInterface Request;
local int AddAt,ExistingIndex,Index;
// Check for pending request
ExistingIndex = FindItemRequest(McpId,SaveSlotId,InstanceItemId,ItemRequests);
if (ExistingIndex == INDEX_NONE)
{
Request = class'HttpFactory'.static.CreateRequest();
if (Request != None)
{
Url = GetBaseURL() $ SellItemUrl $ GetAppAccessURL() $
GetUserAuthURL(McpId) $
"&uniqueUserId=" $ McpId $
"&saveSlotId=" $ SaveSlotId $
"&instanceItemId=" $ InstanceItemId $
"&quantity=" $ Quantity $
"&storeVersion=" $ StoreVersion;
if (ExpectedResultItems.Length > 0)
{
// optional list of items/quantities provided to the server that specify what we expect to receive from the sale
expectedResultsItemsJson = "[ ";
for (Index = 0; Index < ExpectedResultItems.Length; Index++)
{
expectedResultsItemsJson $= "{";
expectedResultsItemsJson $= "\"global_item_id\":" $ "\"" $ ExpectedResultItems[Index].GlobalItemId $ "\",";
expectedResultsItemsJson $= "\"quantity\":" $ ExpectedResultItems[Index].Quantity;
expectedResultsItemsJson $= "}";
if (Index + 1 < ExpectedResultItems.Length)
{
expectedResultsItemsJson $= ",";
}
}
expectedResultsItemsJson $= " ]";
}
// Build our web request with the above URL
Request.SetURL(Url);
Request.SetVerb("POST");
Request.SetContentAsString(expectedResultsItemsJson);
Request.SetHeader("Content-Type","multipart/form-data");
Request.OnProcessRequestComplete = OnSellItemRequestComplete;
// Store off the data for reporting later
AddAt = ItemRequests.Length;
ItemRequests.Length = AddAt + 1;
ItemRequests[AddAt].McpId = McpId;
ItemRequests[AddAt].SaveSlotId = SaveSlotId;
ItemRequests[AddAt].ItemId = InstanceItemId;
ItemRequests[AddAt].Request = Request;
// Now kick off the request
if (!Request.ProcessRequest())
{
`Log("Failed to start SellItem web request for URL(" $ Url $ ")");
}
`Log("Sell item URL is " $ Url);
`Log("Payload: " $ expectedResultsItemsJson);
}
}
else
{
`Log("Already have a pending item request for"
$" McpId="$ McpId
$" SaveSlotId="$ SaveSlotId
$" InstanceItemId="$ InstanceItemId);
}
}
/**
* Called once the request/response has completed. Used to process the sell item result
* and notify any registered delegate
*
* @param Request the request object that was used
* @param Response the response object that was generated
* @param bWasSuccessful whether or not the request completed successfully
*/
function OnSellItemRequestComplete(HttpRequestInterface Request, HttpResponseInterface Response, bool bWasSuccessful)
{
local int Index, SaveSlotIndex, UpdatedItemIdIndex, FoundItemIndex;
local int ResponseCode;
local string ResponseString;
local array<string> UpdatedItemIds;
// Search for the corresponding entry in the array
Index = ItemRequests.Find('Request', Request);
if (Index != INDEX_NONE)
{
ResponseCode = `HTTP_STATUS_SERVER_ERROR;
if (Response != None)
{
ResponseCode = Response.GetResponseCode();
}
// Both of these need to be true for the request to be a success
bWasSuccessful = bWasSuccessful && ResponseCode == `HTTP_STATUS_OK;
if (bWasSuccessful)
{
ResponseString = Response.GetContentAsString();
// Parse the JSON payload for the new item values
UpdatedItemIds = ParseInventoryForSaveSlot(
ItemRequests[Index].McpId,
ItemRequests[Index].SaveSlotId,
ResponseString);
// delete durable items with quantity=0
SaveSlotIndex = FindSaveSlotIndex(ItemRequests[Index].McpId,ItemRequests[Index].SaveSlotId);
if (SaveSlotIndex != INDEX_NONE)
{
// Iterate over list of items that were updated by server
for (UpdatedItemIdIndex=0; UpdatedItemIdIndex < UpdatedItemIds.Length; UpdatedItemIdIndex++)
{
FoundItemIndex = SaveSlots[SaveSlotIndex].Items.Find('InstanceItemId', UpdatedItemIds[UpdatedItemIdIndex]);
if (FoundItemIndex != INDEX_NONE &&
SaveSlots[SaveSlotIndex].Items[FoundItemIndex].Quantity == 0 &&
SaveSlots[SaveSlotIndex].Items[FoundItemIndex].QuantityIAP == 0)
{
SaveSlots[SaveSlotIndex].Items.Remove(FoundItemIndex,1);
}
}
}
}
// Notify anyone waiting on this
OnSellItemComplete(
ItemRequests[Index].McpId,
ItemRequests[Index].SaveSlotId,
ItemRequests[Index].ItemId,
UpdatedItemIds,
bWasSuccessful,
Response.GetContentAsString());
`Log("Sell item:"
$" McpId=" $ ItemRequests[Index].McpId
$" SaveSlot=" $ ItemRequests[Index].SaveSlotId
$" ItemId=" $ ItemRequests[Index].ItemId
$" Successful=" $ bWasSuccessful
$" ResponseCode=" $ ResponseCode );
ItemRequests.Remove(Index,1);
}
}
/**
* Earn item and add it to the user's inventory
* Server determines the transaction is valid
*
* @param McpId the id of the user that made the request
* @param SaveSlotId the save slot that the item is in
* @param GlobalItemId id for the item that is being earned
* @param Quantity number of the items that were earned
* @param StoreVersion current known version # of backend store by client
*/
function EarnItem(string McpId, string SaveSlotId, string GlobalItemId, int Quantity, int StoreVersion)
{
local string Url;
local HttpRequestInterface Request;
local int AddAt,ExistingIndex;
// Check for pending request
ExistingIndex = FindItemRequest(McpId,SaveSlotId,GlobalItemId,ItemRequests);
if (ExistingIndex == INDEX_NONE)
{
Request = class'HttpFactory'.static.CreateRequest();
if (Request != None)
{
Url = GetBaseURL() $ EarnItemUrl $ GetAppAccessURL() $
GetUserAuthURL(McpId) $
"&uniqueUserId=" $ McpId $
"&saveSlotId=" $ SaveSlotId $
"&globalItemId=" $ GlobalItemId $
"&quantity=" $ Quantity $
"&storeVersion=" $ StoreVersion;
// Build our web request with the above URL
Request.SetURL(Url);
Request.SetVerb("POST");
Request.OnProcessRequestComplete = OnEarnItemRequestComplete;
// Store off the data for reporting later
AddAt = ItemRequests.Length;
ItemRequests.Length = AddAt + 1;
ItemRequests[AddAt].McpId = McpId;
ItemRequests[AddAt].SaveSlotId = SaveSlotId;
ItemRequests[AddAt].ItemId = GlobalItemId;
ItemRequests[AddAt].Request = Request;
// Now kick off the request
if (!Request.ProcessRequest())
{
`Log("Failed to start EarnItem web request for URL(" $ Url $ ")");
}
`Log("Earn item URL is " $ Url);
}
}
else
{
`Log("Already have a pending item request for"
$" McpId="$ McpId
$" SaveSlotId="$ SaveSlotId
$" GlobalItemId="$ GlobalItemId);
}
}
/**
* Called once the request/response has completed. Used to process the earn item result
* and notify any registered delegate
*
* @param Request the request object that was used
* @param Response the response object that was generated
* @param bWasSuccessful whether or not the request completed successfully
*/
function OnEarnItemRequestComplete(HttpRequestInterface Request, HttpResponseInterface Response, bool bWasSuccessful)
{
local int Index;
local int ResponseCode;
local string ResponseString;
local array<string> UpdatedItemIds;
// Search for the corresponding entry in the array
Index = ItemRequests.Find('Request', Request);
if (Index != INDEX_NONE)
{
ResponseCode = `HTTP_STATUS_SERVER_ERROR;
if (Response != None)
{
ResponseCode = Response.GetResponseCode();
}
// Both of these need to be true for the request to be a success
bWasSuccessful = bWasSuccessful && ResponseCode == `HTTP_STATUS_OK;
if (bWasSuccessful)
{
ResponseString = Response.GetContentAsString();
// Parse the JSON payload for the new item values
UpdatedItemIds = ParseInventoryForSaveSlot(
ItemRequests[Index].McpId,
ItemRequests[Index].SaveSlotId,
ResponseString);
}
// Notify anyone waiting on this
OnEarnItemComplete(
ItemRequests[Index].McpId,
ItemRequests[Index].SaveSlotId,
ItemRequests[Index].ItemId,
UpdatedItemIds,
bWasSuccessful,
Response.GetContentAsString());
`Log("Earn item:"
$" McpId=" $ ItemRequests[Index].McpId
$" SaveSlot=" $ ItemRequests[Index].SaveSlotId
$" ItemId=" $ ItemRequests[Index].ItemId
$" Successful=" $ bWasSuccessful
$" ResponseCode=" $ ResponseCode );
ItemRequests.Remove(Index,1);
}
}
/**
* Consume item and remove it's consumed quantity from the user's inventory
* Server determines the transaction is valid
*
* @param McpId the id of the user that made the request
* @param SaveSlotId the save slot that the item is in
* @param InstanceItemId id for the item that is being consumed
* @param Quantity number of the items that were consumed
* @param StoreVersion current known version # of backend store by client
*/
function ConsumeItem(string McpId, string SaveSlotId, string InstanceItemId, int Quantity, int StoreVersion)
{
local string Url;
local HttpRequestInterface Request;
local int AddAt,ExistingIndex;
// Check for pending request
ExistingIndex = FindItemRequest(McpId,SaveSlotId,InstanceItemId,ItemRequests);
if (ExistingIndex == INDEX_NONE)
{
Request = class'HttpFactory'.static.CreateRequest();
if (Request != None)
{
Url = GetBaseURL() $ ConsumeItemUrl $ GetAppAccessURL() $
GetUserAuthURL(McpId) $
"&uniqueUserId=" $ McpId $
"&saveSlotId=" $ SaveSlotId $
"&instanceItemId=" $ InstanceItemId $
"&quantity=" $ Quantity $
"&storeVersion=" $ StoreVersion;
// Build our web request with the above URL
Request.SetURL(Url);
Request.SetVerb("POST");
Request.OnProcessRequestComplete = OnConsumeItemRequestComplete;
// Store off the data for reporting later
AddAt = ItemRequests.Length;
ItemRequests.Length = AddAt + 1;
ItemRequests[AddAt].McpId = McpId;
ItemRequests[AddAt].SaveSlotId = SaveSlotId;
ItemRequests[AddAt].ItemId = InstanceItemId;
ItemRequests[AddAt].Request = Request;
// Now kick off the request
if (!Request.ProcessRequest())
{
`Log("Failed to start ConsumeItem web request for URL(" $ Url $ ")");
}
`Log("Consume item URL is " $ Url);
}
}
else
{
`Log("Already have a pending item request for"
$" McpId="$ McpId
$" SaveSlotId="$ SaveSlotId
$" InstanceItemId="$ InstanceItemId);
}
}
/**
* Called once the request/response has completed. Used to process the consume item result
* and notify any registered delegate
*
* @param Request the request object that was used
* @param Response the response object that was generated
* @param bWasSuccessful whether or not the request completed successfully
*/
function OnConsumeItemRequestComplete(HttpRequestInterface Request, HttpResponseInterface Response, bool bWasSuccessful)
{
local int Index;
local int ResponseCode;
local string ResponseString;
local array<string> UpdatedItemIds;
// Search for the corresponding entry in the array
Index = ItemRequests.Find('Request', Request);
if (Index != INDEX_NONE)
{
ResponseCode = `HTTP_STATUS_SERVER_ERROR;
if (Response != None)
{
ResponseCode = Response.GetResponseCode();
}
// Both of these need to be true for the request to be a success
bWasSuccessful = bWasSuccessful && ResponseCode == `HTTP_STATUS_OK;
if (bWasSuccessful)
{
ResponseString = Response.GetContentAsString();
// Parse the JSON payload for the new item values
UpdatedItemIds = ParseInventoryForSaveSlot(
ItemRequests[Index].McpId,
ItemRequests[Index].SaveSlotId,
ResponseString);
}
// Notify anyone waiting on this
OnConsumeItemComplete(
ItemRequests[Index].McpId,
ItemRequests[Index].SaveSlotId,
ItemRequests[Index].ItemId,
UpdatedItemIds,
bWasSuccessful,
Response.GetContentAsString());
`Log("Consume item:"
$" McpId=" $ ItemRequests[Index].McpId
$" SaveSlot=" $ ItemRequests[Index].SaveSlotId
$" ItemId=" $ ItemRequests[Index].ItemId
$" Successful=" $ bWasSuccessful
$" ResponseCode=" $ ResponseCode );
ItemRequests.Remove(Index,1);
}
}
/**
* Delete item and remove it from the user's inventory
*
* @param McpId the id of the user that made the request
* @param SaveSlotId the save slot that the item is in
* @param InstanceItemId id for the item that is being deleted
* @param StoreVersion current known version # of backend store by client
*/
function DeleteItem(string McpId, string SaveSlotId, string InstanceItemId, int StoreVersion)
{
local string Url;
local HttpRequestInterface Request;
local int AddAt,ExistingIndex;
// Check for pending request
ExistingIndex = FindItemRequest(McpId,SaveSlotId,InstanceItemId,ItemRequests);
if (ExistingIndex == INDEX_NONE)
{
Request = class'HttpFactory'.static.CreateRequest();
if (Request != None)
{
Url = GetBaseURL() $ DeleteItemUrl $ GetAppAccessURL() $
GetUserAuthURL(McpId) $
"&uniqueUserId=" $ McpId $
"&saveSlotId=" $ SaveSlotId $
"&instanceItemId=" $ InstanceItemId $
"&storeVersion=" $ StoreVersion;
// Build our web request with the above URL
Request.SetURL(Url);
Request.SetVerb("DELETE");
Request.OnProcessRequestComplete = OnDeleteItemRequestComplete;
// Store off the data for reporting later
AddAt = ItemRequests.Length;
ItemRequests.Length = AddAt + 1;
ItemRequests[AddAt].McpId = McpId;
ItemRequests[AddAt].SaveSlotId = SaveSlotId;
ItemRequests[AddAt].ItemId = InstanceItemId;
ItemRequests[AddAt].Request = Request;
// Now kick off the request
if (!Request.ProcessRequest())
{
`Log("Failed to start DeleteItem web request for URL(" $ Url $ ")");
}
`Log("Delete item URL is " $ Url);
}
}
else
{
`Log("Already have a pending item request for"
$" McpId="$ McpId
$" SaveSlotId="$ SaveSlotId
$" InstanceItemId="$ InstanceItemId);
}
}
/**
* Called once the request/response has completed. Used to process the delete item result
* and notify any registered delegate
*
* @param Request the request object that was used
* @param Response the response object that was generated
* @param bWasSuccessful whether or not the request completed successfully
*/
function OnDeleteItemRequestComplete(HttpRequestInterface Request, HttpResponseInterface Response, bool bWasSuccessful)
{
local int Index,SaveSlotIndex,ItemIndex;
local int ResponseCode;
// Search for the corresponding entry in the array
Index = ItemRequests.Find('Request', Request);
if (Index != INDEX_NONE)
{
ResponseCode = `HTTP_STATUS_SERVER_ERROR;
if (Response != None)
{
ResponseCode = Response.GetResponseCode();
}
// Both of these need to be true for the request to be a success
bWasSuccessful = bWasSuccessful && ResponseCode == `HTTP_STATUS_OK;
if (bWasSuccessful)
{
// Clear out the item entry if it exists
SaveSlotIndex = FindSaveSlotIndex(
ItemRequests[Index].McpId,
ItemRequests[Index].SaveSlotId);
if (SaveSlotIndex != INDEX_NONE)
{
ItemIndex = SaveSlots[SaveSlotIndex].Items.Find('InstanceItemId', ItemRequests[Index].ItemId);
if (ItemIndex != INDEX_NONE)
{
SaveSlots[SaveSlotIndex].Items.Remove(ItemIndex,1);
}
}
}
// Notify anyone waiting on this
OnDeleteItemComplete(
ItemRequests[Index].McpId,
ItemRequests[Index].SaveSlotId,
ItemRequests[Index].ItemId,
bWasSuccessful,
Response.GetContentAsString());
`Log("Delete item:"
$" McpId=" $ ItemRequests[Index].McpId
$" SaveSlot=" $ ItemRequests[Index].SaveSlotId
$" ItemId=" $ ItemRequests[Index].ItemId
$" Successful=" $ bWasSuccessful
$" ResponseCode=" $ ResponseCode );
ItemRequests.Remove(Index,1);
}
}
/**
* Record an IAP (In App Purchase) by sending receipt to server for validation
* Results in list of items being added to inventory if successful
*
* @param McpId the id of the user that made the request
* @param SaveSlotId the save slot that the item(s) will be placed in once validated
* @param Receipt IAP receipt to validate the purchase on the server
*/
function RecordIap(string McpId, string SaveSlotId, string Receipt)
{
local string Url;
local HttpRequestInterface Request;
local int AddAt,ExistingIndex;
// Check for pending request
ExistingIndex = FindSaveSlotRequest(McpId,SaveSlotId,SaveSlotRequests);
if (ExistingIndex == INDEX_NONE)
{
Request = class'HttpFactory'.static.CreateRequest();
if (Request != None)
{
Url = GetBaseURL() $ IapRecordUrl $ GetAppAccessURL() $
GetUserAuthURL(McpId) $
"&uniqueUserId=" $ McpId $
"&saveSlotId=" $ SaveSlotId;
// Build our web request with the above URL
Request.SetURL(Url);
Request.SetVerb("POST");
Request.OnProcessRequestComplete = OnRecordIapRequestComplete;
Request.SetContentAsString(Receipt);
Request.SetHeader("Content-Type","multipart/form-data");
// Store off the data for reporting later
AddAt = SaveSlotRequests.Length;
SaveSlotRequests.Length = AddAt + 1;
SaveSlotRequests[AddAt].McpId = McpId;
SaveSlotRequests[AddAt].SaveSlotId = SaveSlotId;
SaveSlotRequests[AddAt].Request = Request;
// Now kick off the request
if (!Request.ProcessRequest())
{
`Log("Failed to start RecordIap web request for URL(" $ Url $ ")");
}
`Log("Iap record URL is " $ Url);
}
}
else
{
`Log("Already have a pending record IAP request for"
$" McpId="$ McpId
$" SaveSlotId="$ SaveSlotId);
}
}
/**
* Called once the request/response has completed. Used to process the record iap result
* and notify any registered delegate
*
* @param Request the request object that was used
* @param Response the response object that was generated
* @param bWasSuccessful whether or not the request completed successfully
*/
function OnRecordIapRequestComplete(HttpRequestInterface Request, HttpResponseInterface Response, bool bWasSuccessful)
{
local int Index;
local int ResponseCode;
local string ResponseString;
local array<string> UpdatedItemIds;
// Search for the corresponding entry in the array
Index = SaveSlotRequests.Find('Request', Request);
if (Index != INDEX_NONE)
{
ResponseCode = `HTTP_STATUS_SERVER_ERROR;
if (Response != None)
{
ResponseCode = Response.GetResponseCode();
}
// Both of these need to be true for the request to be a success
bWasSuccessful = bWasSuccessful && ResponseCode == `HTTP_STATUS_OK;
if (bWasSuccessful)
{
ResponseString = Response.GetContentAsString();
// Parse the JSON payload for the new item values
UpdatedItemIds = ParseInventoryForSaveSlot(
SaveSlotRequests[Index].McpId,
SaveSlotRequests[Index].SaveSlotId,
ResponseString);
}
// Notify anyone waiting on this
OnRecordIapComplete(
SaveSlotRequests[Index].McpId,
SaveSlotRequests[Index].SaveSlotId,
UpdatedItemIds,
bWasSuccessful,
Response.GetContentAsString());
`Log("Iap record:"
$" McpId=" $ SaveSlotRequests[Index].McpId
$" SaveSlot=" $ SaveSlotRequests[Index].SaveSlotId
$" Successful=" $ bWasSuccessful
$" ResponseCode=" $ ResponseCode );
SaveSlotRequests.Remove(Index,1);
}
}