26 lines
560 B
Ucode
26 lines
560 B
Ucode
/**
|
|
* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
|
|
*/
|
|
class StaticMeshComponentFactory extends MeshComponentFactory
|
|
native
|
|
hidecategories(Object)
|
|
collapsecategories
|
|
editinlinenew;
|
|
|
|
var() StaticMesh StaticMesh;
|
|
|
|
cpptext
|
|
{
|
|
virtual UBOOL FactoryIsValid() { return StaticMesh != NULL && Super::FactoryIsValid(); }
|
|
virtual UPrimitiveComponent* CreatePrimitiveComponent(UObject* InOuter);
|
|
}
|
|
|
|
defaultproperties
|
|
{
|
|
CollideActors=True
|
|
BlockActors=True
|
|
BlockZeroExtent=True
|
|
BlockNonZeroExtent=True
|
|
BlockRigidBody=True
|
|
}
|