34 lines
817 B
Ucode
34 lines
817 B
Ucode
/**
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* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
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*/
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class SeqAct_PlayFaceFXAnim extends SequenceAction
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native(Sequence);
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/** Reference to FaceFX AnimSet package the animation is in */
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var() FaceFXAnimSet FaceFXAnimSetRef;
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/**
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* Name of group within the FaceFXAsset to find the animation in. Case sensitive.
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*/
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var() string FaceFXGroupName;
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/**
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* Name of FaceFX animation within the specified group to play. Case sensitive.
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*/
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var() string FaceFXAnimName;
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/** The SoundCue to play with this FaceFX. **/
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var() SoundCue SoundCueToPlay;
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// WWISEMODIF_START, alessard, nov-28-2008, WwiseAudioIntegration
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var() AkEvent AkEventToPlay;
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// WWISEMODIF_END
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defaultproperties
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{
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ObjName="Play FaceFX Anim"
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ObjCategory="Sound"
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InputLinks(0)=(LinkDesc="Play")
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}
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