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KF2-Dev-Scripts/Engine/Classes/InterpTrackSkelControlStrength.uc
2020-12-13 18:01:13 +03:00

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739 B
Ucode

/**
* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
*/
class InterpTrackSkelControlStrength extends InterpTrackFloatBase
native(Interpolation);
cpptext
{
// InterpTrack interface
virtual INT AddKeyframe(FLOAT Time, UInterpTrackInst* TrInst, EInterpCurveMode InitInterpMode);
virtual void PreviewUpdateTrack(FLOAT NewPosition, UInterpTrackInst* TrInst);
virtual void UpdateTrack(FLOAT NewPosition, UInterpTrackInst* TrInst, UBOOL bJump);
}
/** Name of property in Group Actor which this track mill modify over time. */
var() name SkelControlName;
defaultproperties
{
TrackInstClass=class'Engine.InterpTrackInstSkelControlStrength'
TrackTitle="SkelControl Strength"
bIsAnimControlTrack=true
}