52 lines
1.6 KiB
Ucode
52 lines
1.6 KiB
Ucode
//=============================================================================
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// AnimationProxy
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//=============================================================================
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//
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//=============================================================================
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// Killing Floor 2
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// Copyright (C) 2015 Tripwire Interactive LLC
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//=============================================================================
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class PlayerInputRecorder extends Object
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native(Tools);
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static native noexport final function StartRecording(string Filename);
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static native noexport final function StopRecording();
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static native noexport final function Replay(string Filename);
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static native noexport final function StopReplay();
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cpptext
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{
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#if HASEDITOR
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// to be specialized in Platforms' drivers
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template<typename TJoystickInfo, typename TXInputState>
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static void Replay(TJoystickInfo&, TXInputState&);
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// to be specialized in Platforms' drivers
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template<typename TJoystickInfo, typename TXInputState>
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static void Record(TJoystickInfo&, TXInputState&);
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// to be defined in Platforms' drivers
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static void FlushInputRecBuffer(UBOOL bFinalize);
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static UBOOL IsRecording();
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static UBOOL IsReplaying();
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static void StopReplay();
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static void OnReplayingStop();
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static UBOOL ReadInRecordedPlayerInput(UBOOL bFinishing = FALSE);
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enum
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{
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kInputRecordBufferSize = 128
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};
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protected:
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static FString CurrentFileName;
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static UBOOL bIsInputRecording;
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static UBOOL bIsInputReplaying;
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static INT Version;
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static INT ReplayIndex;
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#endif // HASEDITOR
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}; |