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KF2-Dev-Scripts/Engine/Classes/SwatTurnReachSpec.uc
2020-12-13 18:01:13 +03:00

25 lines
615 B
Ucode

/**
*
* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
*/
class SwatTurnReachSpec extends ForcedReachSpec
native;
cpptext
{
virtual INT CostFor(APawn* P);
virtual INT defineFor( class ANavigationPoint *begin, class ANavigationPoint * dest, class APawn * Scout );
virtual FVector GetForcedPathSize( class ANavigationPoint* Start, class ANavigationPoint* End, class AScout* Scout );
}
// Value CoverLink.ECoverDirection for movement direction along this spec
var() editconst Byte SpecDirection;
defaultproperties
{
bSkipPrune=FALSE
PruneSpecList(0)=class'ReachSpec'
}