32 lines
712 B
Ucode
32 lines
712 B
Ucode
/**
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* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
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*/
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class SeqCond_CompareBool extends SequenceCondition
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native(Sequence);
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/** Result of comparison is written to this variable */
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var bool bResult;
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cpptext
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{
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void Activated();
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};
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static event int GetObjClassVersion()
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{
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return Super.GetObjClassVersion() + 1;
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}
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defaultproperties
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{
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ObjName="Compare Bool"
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ObjCategory="Comparison"
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InputLinks(0)=(LinkDesc="In")
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OutputLinks(0)=(LinkDesc="True")
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OutputLinks(1)=(LinkDesc="False")
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VariableLinks(0)=(ExpectedType=class'SeqVar_Bool',LinkDesc="Bool")
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VariableLinks(1)=(ExpectedType=class'SeqVar_Bool',LinkDesc="Result",bWriteable=true,PropertyName=bResult)
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}
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