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KF2-Dev-Scripts/Engine/Classes/SeqAct_SetRigidBodyIgnoreVehicles.uc
2020-12-13 18:01:13 +03:00

15 lines
324 B
Ucode

/**
* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
*/
class SeqAct_SetRigidBodyIgnoreVehicles extends SequenceAction
native(Sequence);
defaultproperties
{
ObjName="Set RigidBodyIgnoreVehicles"
ObjCategory="Physics"
InputLinks(0)=(LinkDesc="Turn On")
InputLinks(1)=(LinkDesc="Turn Off")
}