30 lines
671 B
Ucode
30 lines
671 B
Ucode
/**
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* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
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*/
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class RadialBlurActor extends Actor
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placeable;
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/**
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* Actor used to spawn radial screen blur
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*/
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/** Blur component created for the actor */
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var() RadialBlurComponent RadialBlur;
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defaultproperties
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{
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Begin Object Class=RadialBlurComponent Name=RadialBlurComp
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End Object
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RadialBlur=RadialBlurComp
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Components.Add(RadialBlurComp)
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Begin Object Class=SpriteComponent Name=Sprite
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Sprite=Texture2D'EditorResources.S_Actor'
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HiddenGame=True
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AlwaysLoadOnClient=False
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AlwaysLoadOnServer=False
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SpriteCategoryName="Blur"
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End Object
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Components.Add(Sprite)
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}
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