47 lines
1.0 KiB
Ucode
47 lines
1.0 KiB
Ucode
/**
|
|
*
|
|
* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
|
|
*/
|
|
class PathTargetPoint extends KeyPoint
|
|
native(AI);
|
|
|
|
/**
|
|
* replaces IsA(NavigationPoint) check for primitivecomponents
|
|
*/
|
|
native function bool ShouldBeHiddenBySHOW_NavigationNodes();
|
|
|
|
defaultproperties
|
|
{
|
|
Begin Object Name=Sprite
|
|
Sprite=Texture2D'EditorResources.PathTarget'
|
|
Scale=0.35
|
|
SpriteCategoryName="Navigation"
|
|
End Object
|
|
|
|
Begin Object Class=ArrowComponent Name=Arrow
|
|
ArrowColor=(R=150,G=200,B=255)
|
|
ArrowSize=0.5
|
|
bTreatAsASprite=True
|
|
HiddenGame=true
|
|
AlwaysLoadOnClient=False
|
|
AlwaysLoadOnServer=False
|
|
SpriteCategoryName="Navigation"
|
|
End Object
|
|
Components.Add(Arrow)
|
|
|
|
Begin Object Class=CylinderComponent Name=CollisionCylinder
|
|
CollisionRadius=+0050.000000
|
|
CollisionHeight=+0073.000000
|
|
End Object
|
|
CollisionComponent=CollisionCylinder
|
|
Components.Add(CollisionCylinder)
|
|
|
|
bStatic=False
|
|
bNoDelete=true
|
|
bMovable=True
|
|
|
|
bHidden=False
|
|
|
|
SupportedEvents(4)=class'SeqEvent_AIReachedRouteActor'
|
|
}
|