30 lines
831 B
Ucode
30 lines
831 B
Ucode
/**
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* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
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*/
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class ParticleModuleLifetimeBase extends ParticleModule
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native(Particle)
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editinlinenew
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hidecategories(Object)
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abstract;
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cpptext
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{
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/** Return the maximum lifetime this module would return. */
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virtual FLOAT GetMaxLifetime()
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{
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return 0.0f;
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}
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/**
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* Call to retrieve the lifetime value at the given time.
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*
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* @param Owner The emitter instance that owns this module
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* @param InTime The time input for retrieving the lifetime value
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* @param Data The data associated with the distribution
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*
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* @return FLOAT The Lifetime value
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*/
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virtual FLOAT GetLifetimeValue(FParticleEmitterInstance* Owner, FLOAT InTime, UObject* Data = NULL)
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PURE_VIRTUAL(UParticleModuleLifetimeBase::GetLifetimeValue,return 0.0f;);
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}
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