15 lines
374 B
Ucode
15 lines
374 B
Ucode
/**
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* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
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*/
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class InterpTrackInstFloatParticleParam extends InterpTrackInst
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native(Interpolation);
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cpptext
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{
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virtual void SaveActorState(UInterpTrack* Track);
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virtual void RestoreActorState(UInterpTrack* Track);
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}
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/** Saved value for restoring state when exiting Matinee. */
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var float ResetFloat;
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