1
0
KF2-Dev-Scripts/KFGame/Classes/KFWireStart.uc
2020-12-13 18:01:13 +03:00

25 lines
751 B
Ucode

//=============================================================================
// KFWireStart
//=============================================================================
// Beam emitter wire system along with KFWireConnector
//=============================================================================
// Killing Floor 2
// Copyright (C) 2015 Tripwire Interactive LLC
//============================================================================
class KFWireStart extends Keypoint
placeable
native(Effect);
cpptext
{
/** Fix up source/target actors */
virtual void PostDuplicate();
};
defaultproperties
{
Begin Object Name=Sprite
Sprite=Texture2D'FX_Environmental_TEX.WireTool.KF_WireTool_Icon'
End Object
}