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KF2-Dev-Scripts/KFGame/Classes/KFScriptedPlayerPathGoal.uc
2020-12-13 18:01:13 +03:00

27 lines
895 B
Ucode

//=============================================================================
// KFScriptedPlayerPathGoal
//=============================================================================
// Placed at the end of a scripted path for player-only pathing
//=============================================================================
// Killing Floor 2
// Copyright (C) 2017 Tripwire Interactive LLC
//=============================================================================
class KFScriptedPlayerPathGoal extends PathNode
native(Waypoint)
placeable;
/** Override to prevent AI from navigating to this node */
native function bool IsUsableAnchorFor( Pawn P );
defaultproperties
{
Begin Object NAME=Sprite
Sprite=Texture2D'EditorResources.S_NavP'
End Object
//bStatic=false
//bMovable=true
bNotBased=true
bMustTouchToReach=false
bCanWalkOnToReach=true
}