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KF2-Dev-Scripts/KFGameContent/Classes/KFWeap_Knife_SWAT.uc
2020-12-13 18:01:13 +03:00

35 lines
1.3 KiB
Ucode

//=============================================================================
// KFWeap_Knife_SWAT
//=============================================================================
// Class Description
//=============================================================================
// Killing Floor 2
// Copyright (C) 2016 Tripwire Interactive LLC
// - Christian "schneidzekk" Schneider
//=============================================================================
class KFWeap_Knife_SWAT extends KFWeap_Edged_Knife;
defaultproperties
{
// Zooming/Position
PlayerViewOffset=(X=10,Y=10,Z=0)
// Content
PackageKey="Swat_Knife"
FirstPersonMeshName="wep_1p_swat_knife_mesh.Wep_1stP_SWAT_Knife_Rig"
AttachmentArchetypeName="WEP_SWAT_Knife_ARCH.Wep_SWAT_Knife_3P"
Begin Object Name=FirstPersonMesh
AnimSets(0)=AnimSet'WEP_1P_CommandoKnife_ANIM.Wep_1stP_CommKnife_Anim'
End Object
// Inventory
AssociatedPerkClasses(0)=class'KFPerk_SWAT'
WeaponSelectTexture=Texture2D'wep_ui_swat_knife_tex.UI_WeaponSelect_SWATKnife'
InstantHitDamageTypes(DEFAULT_FIREMODE)=class'KFDT_Slashing_Knife_SWAT'
InstantHitDamageTypes(HEAVY_ATK_FIREMODE)=class'KFDT_Slashing_KnifeHeavy_SWAT'
InstantHitDamageTypes(BASH_FIREMODE)=class'KFDT_Piercing_KnifeStab_SWAT'
}