34 lines
891 B
Ucode
34 lines
891 B
Ucode
//! @file SubstanceAirGraphActor.uc
|
|
//! @copyright Allegorithmic. All rights reserved.
|
|
//!
|
|
//! @brief Utility class designed to allow you to connect a FGraphInstance to a Matinee action.
|
|
|
|
class SubstanceAirGraphActor extends Actor
|
|
native(Actor)
|
|
placeable
|
|
hidecategories(Movement)
|
|
hidecategories(Advanced)
|
|
hidecategories(Collision)
|
|
hidecategories(Display)
|
|
hidecategories(Actor)
|
|
hidecategories(Attachment);
|
|
|
|
/** Pointer to SubstanceAirGraphInstance that we want to control parameters of using Matinee. */
|
|
var() SubstanceAirGraphInstance GraphInst;
|
|
|
|
defaultproperties
|
|
{
|
|
TickGroup=TG_DuringAsyncWork
|
|
|
|
Begin Object Class=SpriteComponent Name=Sprite
|
|
Sprite=Texture2D'EditorResources.S_Actor'
|
|
HiddenGame=true
|
|
AlwaysLoadOnClient=False
|
|
AlwaysLoadOnServer=False
|
|
SpriteCategoryName="Materials"
|
|
End Object
|
|
Components.Add(Sprite)
|
|
|
|
bNoDelete=true
|
|
}
|