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KF2-Dev-Scripts/KFGame/Classes/KFSeqAct_ToggleEx.uc
2020-12-13 18:01:13 +03:00

31 lines
1.2 KiB
Ucode

//=============================================================================
// KFSeqAct_ToggleEx
//=============================================================================
// Works the same as toggle, but has the ability to trigger the opposite action
// on all other actors of the same type that are not linked to the action.
// The Toggle input link will continue to function the same, since each actor
// is responsible for its own toggle functionality.
//
// EXAMPLE: Action takes an input of 3 PlayerStarts, set to toggle to ON. All
// other PlayerStarts will then receive the toggle OFF.
//=============================================================================
// Killing Floor 2
// Copyright (C) 2016 Tripwire Interactive LLC
//=============================================================================
class KFSeqAct_ToggleEx extends SeqAct_Toggle
native(Sequence);
/** If TRUE, actors linked to this action are dynamic and can use the faster DynamicActors iterator */
var() bool bUseDynamicActorIterator;
cpptext
{
virtual void Activated();
}
defaultproperties
{
HandlerName="OnToggle"
ObjName="Toggle EX"
bUseDynamicActorIterator=false
}