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KF2-Dev-Scripts/KFGame/Classes/KFDT_Environment_KActorImpulse.uc
2020-12-13 18:01:13 +03:00

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674 B
Ucode

//=============================================================================
// KFDT_Environment_KActorImpulse
//=============================================================================
// Damage type used only for physics actor (e.g. CanBecomeDynamic) impulses
//=============================================================================
// Killing Floor 2
// Copyright (C) 2015 Tripwire Interactive LLC
//=============================================================================
class KFDT_Environment_KActorImpulse extends KFDamageType
abstract;
defaultproperties
{
bCausedByWorld=true
RadialDamageImpulse=1000.f
KDamageImpulse=0
}