17 lines
591 B
Ucode
17 lines
591 B
Ucode
//=============================================================================
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// GroundFireEmitterPool
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//=============================================================================
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// Separate pool for ground fire effects
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//=============================================================================
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// Killing Floor 2
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// Copyright (C) 2015 Tripwire Interactive LLC
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// - Sakib Saikia 1/9/2015
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//=============================================================================
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class GroundFireEmitterPool extends EmitterPool;
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defaultproperties
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{
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MaxActiveEffects=100
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}
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