24 lines
558 B
Ucode
24 lines
558 B
Ucode
/**
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* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
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*/
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class UDKAnimBlendByTurnInPlace extends UDKAnimBlendBase
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native(Animation);
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var() float RootYawSpeedThresh;
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var() float TurnInPlaceBlendSpeed;
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var const transient UDKPawn OwnerUTP;
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cpptext
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{
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// AnimNode interface
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virtual void InitAnim(USkeletalMeshComponent* MeshComp, UAnimNodeBlendBase* Parent);
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virtual void TickAnim(FLOAT DeltaSeconds);
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}
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defaultproperties
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{
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Children(0)=(Name="Idle",Weight=1.0)
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Children(1)=(Name="TurnInPlace")
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bFixNumChildren=true
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}
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