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KF2-Dev-Scripts/GameFramework/Classes/GameCrowdInteractionDestination.uc
2020-12-13 18:01:13 +03:00

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445 B
Ucode

/**
*
* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
*
* Convenience subclass, with typical settings for interaction points
*
*/
class GameCrowdInteractionDestination extends GameCrowdDestination;
defaultproperties
{
Begin Object Name=Sprite
Sprite=Texture2D'EditorResources.Crowd.T_Crowd_Destination'
End Object
Capacity=1
bAllowsSpawning=false
bAvoidWhenPanicked=true
bMustReachExactly=true
}