21 lines
445 B
Ucode
21 lines
445 B
Ucode
/**
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*
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* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
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*
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* Convenience subclass, with typical settings for interaction points
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*
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*/
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class GameCrowdInteractionDestination extends GameCrowdDestination;
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defaultproperties
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{
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Begin Object Name=Sprite
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Sprite=Texture2D'EditorResources.Crowd.T_Crowd_Destination'
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End Object
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Capacity=1
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bAllowsSpawning=false
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bAvoidWhenPanicked=true
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bMustReachExactly=true
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}
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