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KF2-Dev-Scripts/Engine/Classes/TWSceneCapture2DDPGComponent.uc
2020-12-13 18:01:13 +03:00

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Ucode

//=============================================================================
// TWSceneCapture2DDPGComponent
//=============================================================================
// A SceneCapture2DComponent that can additionally specify which DPGs to render
//=============================================================================
// Killing Floor 2
// Copyright (C) 2016 Tripwire Interactive LLC
// - Sakib Saikia 1/12/2016
//=============================================================================
class TWSceneCapture2DDPGComponent extends SceneCapture2DComponent
native(TW);
/** Turn on the scene capture for specific DPGs */
var(Capture) bool bRenderForegroundDPG;
var(Capture) bool bRenderWorldDPG;
cpptext
{
public:
/**
* Create a new probe with info needed to render the scene
*/
virtual class FSceneCaptureProbe* CreateSceneCaptureProbe();
}
defaultproperties
{
bRenderForegroundDPG=true
bRenderWorldDPG=true
bSkipRenderingDepthPrepass=true
}