29 lines
686 B
Ucode
29 lines
686 B
Ucode
/**
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* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
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*/
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class SeqAct_RandomSwitch extends SeqAct_Switch
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native(Sequence);
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/** List of indices we've already used once and disabled (for when bLooping and bAutoDisableLinks are both checked) **/
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var array<INT> AutoDisabledIndices;
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cpptext
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{
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virtual void Activated();
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};
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static event int GetObjClassVersion()
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{
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return Super.GetObjClassVersion() + 1;
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}
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defaultproperties
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{
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ObjName="Random"
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ObjCategory="Switch"
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VariableLinks.Empty
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VariableLinks(0)=(ExpectedType=class'SeqVar_Int',LinkDesc="Active Link",bWriteable=true,MinVars=0,PropertyName=Indices)
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InputLinks(1)=(LinkDesc="Reset")
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}
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