32 lines
699 B
Ucode
32 lines
699 B
Ucode
/**
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* Upon activation this action triggers the associated output link
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* of the owning Sequence.
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* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
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*/
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class SeqAct_FinishSequence extends SequenceAction
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native(Sequence);
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cpptext
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{
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#if WITH_EDITOR
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protected:
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FString GetDisplayTitle() const;
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#endif
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public:
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virtual void Activated();
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virtual void OnCreated();
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virtual void PostEditChangeProperty(FPropertyChangedEvent& PropertyChangedEvent);
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}
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/** Text label to use on the sequence output link */
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var() string OutputLabel;
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defaultproperties
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{
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ObjName="Finish Sequence"
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ObjCategory="Misc"
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OutputLabel="Out"
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OutputLinks.Empty
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VariableLinks.Empty
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}
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