1
0
KF2-Dev-Scripts/Engine/Classes/ParticleModuleLocationEmitterDirect.uc
2020-12-13 18:01:13 +03:00

41 lines
1.5 KiB
Ucode

//=============================================================================
// ParticleModuleLocationEmitterDirect
//
// A location module that uses particles from another emitters particles as
// position for its particles.
//
// Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
//=============================================================================
class ParticleModuleLocationEmitterDirect extends ParticleModuleLocationBase
native(Particle)
editinlinenew
hidecategories(Object);
//=============================================================================
// Variables
//=============================================================================
// LocationEmitter
/** The name of the emitter to use as a source for the location of the particles. */
var(Location) export noclear name EmitterName;
//=============================================================================
// C++ functions
//=============================================================================
cpptext
{
virtual void Spawn(FParticleEmitterInstance* Owner, INT Offset, FLOAT SpawnTime);
virtual void Update(FParticleEmitterInstance* Owner, INT Offset, FLOAT DeltaTime);
}
//=============================================================================
// Default properties
//=============================================================================
defaultproperties
{
bSpawnModule=true
bUpdateModule=true
EmitterName=None
}