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KF2-Dev-Scripts/Engine/Classes/EditorLinkSelectionInterface.uc
2020-12-13 18:01:13 +03:00

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Ucode

//=============================================================================
// EditorLinkSelectionInterface
//
// Implement this interface to allow this object to perform special handling when 'linkselected' or 'unlinkselected'
// is called from the editor (for example, if the user has two objects selected and calls linkselected and you want the objects
// to bind themselves together in some fashion)
//
// Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
//=============================================================================
interface EditorLinkSelectionInterface
native;
cpptext
{
virtual void LinkSelection(USelection* SelectedObjects){}
virtual void UnLinkSelection(USelection* SelectedObjects){}
}