34 lines
740 B
Ucode
34 lines
740 B
Ucode
/**
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* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
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*/
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class AnimNotify_Sound extends AnimNotify
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native(Anim);
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var() SoundCue SoundCue;
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var() bool bFollowActor;
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var() Name BoneName;
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var() bool bIgnoreIfActorHidden;
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/** This is the percent to play this Sound. Defaults to 100% (aka 1.0f) **/
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var() float PercentToPlay;
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var() float VolumeMultiplier;
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var() float PitchMultiplier;
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cpptext
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{
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// AnimNotify interface.
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virtual void Notify( class UAnimNodeSequence* NodeSeq );
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virtual FString GetEditorComment() { return TEXT("Snd"); }
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}
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defaultproperties
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{
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PercentToPlay=1.0f
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VolumeMultiplier=1.f
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PitchMultiplier=1.f
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bFollowActor=TRUE
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NotifyColor=(R=200,G=200,B=255)
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}
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