31 lines
767 B
Ucode
31 lines
767 B
Ucode
/**
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* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
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*/
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class AnimNotify_Rumble extends AnimNotify
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native(Anim);
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/** A predefined WaveForm **/
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var() class<WaveFormBase> PredefinedWaveForm<AllowAbstract>;
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/** The waveform to play **/
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var() editinline ForceFeedbackWaveform WaveForm;
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/** If set the player must be based on this actor for the wave to be played */
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var() bool bCheckForBasedPlayer;
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/** If non-zero the effect will happen if the player is with in this radius of the playing actor */
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var() float EffectRadius;
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cpptext
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{
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// AnimNotify interface.
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virtual void Notify( class UAnimNodeSequence* NodeSeq );
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virtual FString GetEditorComment() { return TEXT("Rumble"); }
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}
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defaultproperties
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{
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}
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