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KF2-Dev-Scripts/UnrealEd/Classes/ApexDestructibleAssetThumbnailRenderer.uc
2020-12-13 18:01:13 +03:00

32 lines
1.3 KiB
Ucode

/*=============================================================================
ApexDestructibleThumbnailRenderer.uc: Apex integration for Destructible Assets
Copyright 2008-2009 NVIDIA corporation..
=============================================================================*/
class ApexDestructibleAssetThumbnailRenderer extends DefaultSizedThumbnailRenderer
native
config(Editor);
cpptext
{
/**
* Draws a thumbnail for the object that was specified
*
* @param Object the object to draw the thumbnail for
* @param PrimType ignored
* @param X the X coordinate to start drawing at
* @param Y the Y coordinate to start drawing at
* @param Width the width of the thumbnail to draw
* @param Height the height of the thumbnail to draw
* @param Viewport ignored
* @param Canvas the render interface to draw with
* @param BackgroundType type of background for the thumbnail
* @param PreviewBackgroundColor background color for material previews
* @param PreviewBackgroundColorTranslucent background color for translucent material previews
*/
virtual void Draw(UObject* Object,EThumbnailPrimType,INT X,INT Y,
DWORD Width,DWORD Height,FRenderTarget*,FCanvas* Canvas,
EThumbnailBackgroundType BackgroundType,
FColor PreviewBackgroundColor,
FColor PreviewBackgroundColorTranslucent);
}