30 lines
817 B
Ucode
30 lines
817 B
Ucode
/**
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* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
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*
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* Controller used by hoverboard for moving lower part in response to wheel movements.
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*/
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class UDKSkelControl_HoverboardVibration extends SkelControlSingleBone
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hidecategories(Translation,Rotation)
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native(Animation);
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cpptext
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{
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// SkelControlWheel interface
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virtual void TickSkelControl(FLOAT DeltaSeconds, USkeletalMeshComponent* SkelComp);
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virtual void CalculateNewBoneTransforms(INT BoneIndex, USkeletalMeshComponent* SkelComp, TArray<FBoneAtom>& OutBoneTransforms);
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}
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var() float VibFrequency;
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var() float VibSpeedAmpScale;
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var() float VibTurnAmpScale;
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var() float VibMaxAmplitude;
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var float VibInput;
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defaultproperties
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{
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bApplyTranslation=true
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bAddTranslation=true
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BoneTranslationSpace=BCS_BoneSpace
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} |