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KF2-Dev-Scripts/UDKBase/classes/UDKAnimBlendBySpeed.uc
2020-12-13 18:01:13 +03:00

27 lines
539 B
Ucode

/**
*
* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
*/
class UDKAnimBlendBySpeed extends AnimNodeBlend
native(Animation);
/** minimum speed; at this or below the "Slow" anim is used completely */
var() float MinSpeed;
/** maximum speed; at this or above the "Fast" anim is used completely */
var() float MaxSpeed;
cpptext
{
virtual void TickAnim(FLOAT DeltaSeconds);
}
defaultproperties
{
MinSpeed=100.0
MaxSpeed=1000.0
Children(0)=(Name="Slow",Weight=1.0)
Children(1)=(Name="Fast")
}