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KF2-Dev-Scripts/KFGameContent/Classes/KFSM_PlayerFleshpound_Block.uc
2020-12-13 18:01:13 +03:00

26 lines
911 B
Ucode

//=============================================================================
// KFSM_PlayerFleshpound_Block
//=============================================================================
// Player-controlled fleshpound block move
//=============================================================================
// Killing Floor 2
// Copyright (C) 2016 Tripwire Interactive LLC
//=============================================================================
class KFSM_PlayerFleshpound_Block extends KFSM_PlayerZedBlockBase;
defaultproperties
{
AnimName=Block_Idle
// ---------------------------------------------
// Camera
bUseCustomThirdPersonViewOffset=true
CustomThirdPersonViewOffset={(
OffsetHigh=(X=-175,Y=60,Z=60),
OffsetLow=(X=-220,Y=100,Z=50),
OffsetMid=(X=-160,Y=50,Z=30),
)}
ViewOffsetInterpTime=0.3f
CustomCameraFOV=64.f
CameraFOVTransitionTime=0.3f
}