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KF2-Dev-Scripts/KFGameContent/Classes/KFSM_PlayerAlpha_Melee.uc
2020-12-13 18:01:13 +03:00

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999 B
Ucode

//=============================================================================
// KFSM_PlayerAlpha_Melee
//=============================================================================
// Player controlled alpha clot attacks
//=============================================================================
// Killing Floor 2
// Copyright (C) 2015 Tripwire Interactive LLC
//=============================================================================
class KFSM_PlayerAlpha_Melee extends KFSM_PlayerMeleeBase;
defaultproperties
{
Attacks.Add((Type=PZA_Default, Stance=EAS_UpperBody, Anims=(Player_Light_Atk_V1, Player_Light_Atk_V1, Player_Light_Atk_V3)))
Attacks.Add((Type=PZA_Sprinting, Stance=EAS_FullBody, Anims=(Player_Lunge_Atk, Player_Lunge_Atk_v2, Player_Lunge_Atk_v2)))
Attacks.Add((Type=PZA_Jumping, Stance=EAS_FullBody, Anims=(Player_Jump_Atk_V1)))
Attacks.Add((Type=PZA_Headless, Stance=EAS_UpperBody, Anims=(Player_Headless_Atk_V1, Player_Headless_Atk_V2)))
}