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KF2-Dev-Scripts/KFGameContent/Classes/KFDT_Ballistic_AK12.uc
2020-12-13 18:01:13 +03:00

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1.1 KiB
Ucode

//=============================================================================
// KFDT_Ballistic_AK12
//=============================================================================
// Class Description
//=============================================================================
// Killing Floor 2
// Copyright (C) 2015 Tripwire Interactive LLC
// - Author 10/30/2013
//=============================================================================
class KFDT_Ballistic_AK12 extends KFDT_Ballistic_AssaultRifle
abstract
hidedropdown;
/** Allows the damage type to customize exactly which hit zones it can dismember */
static simulated function bool CanDismemberHitZone( name InHitZoneName )
{
if( super.CanDismemberHitZone( InHitZoneName ) )
{
return true;
}
switch ( InHitZoneName )
{
case 'lupperarm':
case 'rupperarm':
return true;
}
return false;
}
defaultproperties
{
KDamageImpulse=1000
KDeathUpKick=-200
KDeathVel=135
StumblePower=15
GunHitPower=0
WeaponDef=class'KFWeapDef_AK12'
//Perk
ModifierPerkList(0)=class'KFPerk_Commando'
}