462 lines
14 KiB
Ucode
462 lines
14 KiB
Ucode
//=============================================================================
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// KFLocalMessage
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//=============================================================================
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// Killing Floor 2
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// Copyright (C) 2015 Tripwire Interactive LLC
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//=============================================================================
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class KFLocalMessage extends LocalMessage
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abstract;
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var localized string SystemString;
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var localized string AdminString;
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var localized string LoggedInAsAdminString;
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var localized string LoggedOutAsAdminString;
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var localized string MustLoginToCheatString;
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var localized string CheatsEnabledString;
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var localized string ServerMaintenanceString;
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var localized string OtherVoteInProgressString;
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var localized string KickVoteStartedString;
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var localized string KickVoteFailedString;
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var localized string KickVoteSucceededString;
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var localized string KickVoteRejectedString;
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var localized string KickVoteInProgressString;
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var localized string KickVoteDisabledString;
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var localized string KickVoteYesReceivedString;
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var localized string KickVoteNoReceivedString;
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var localized string KickVoteKickAdminString;
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var localized string KickVoteActiveTimeString;
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var localized string KickVoteMatchNotStartedString;
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var localized string KickVoteMaxKicksReachedString;
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var localized string KickVoteNotEnoughPlayersString;
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var localized string KickVoteNoSpectatorsString;
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var localized string KickedFromServerString;
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var localized string BannedFromServerString;
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var localized string ServerNoLongerAvailableString;
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var localized string SkipTraderVoteStartedString;
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var localized string SkipTraderTimeString;
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var localized string SkipTraderSuccessString;
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var localized string SkipTraiderVoteFailedString;
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var localized string SkipTraderVoteNoSpectatorsString;
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var localized string SkipTraderIsNotOpenString;
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var localized string SkipTraderVoteInProgressString;
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var localized string SkipTraderNoEnoughTimeString;
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var localized string SkipTraderThisUserAlreadyStartedAVoteString;
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var localized string SkipTraderVoteYesReceivedString;
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var localized string SkipTraderVoteNoReceivedString;
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var localized string PauseVoteStartedString;
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var localized string PauseVoteInProgressString;
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var localized string PauseVoteYesReceivedString;
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var localized string PauseVoteNoReceivedString;
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var localized string PauseVoteNoEnoughTimeString;
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var localized string PauseVoteNoSpectatorsString;
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var localized string PauseVoteTimeString;
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var localized string PauseVoteSuccessString;
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var localized string PauseVoteFailedString;
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var localized string PauseVoteWaveActiveString;
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var localized string PauseVoteWrongModeString;
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var localized string ResumeVoteStartedString;
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var localized string ResumeVoteInProgressString;
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var localized string ResumeVoteYesReceivedString;
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var localized string ResumeVoteNoReceivedString;
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var localized string ResumeVoteNoEnoughTimeString;
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var localized string ResumeVoteNoSpectatorsString;
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var localized string ResumeVoteTimeString;
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var localized string ResumeVoteSuccessString;
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var localized string ResumeVoteFailedString;
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var localized string ResumeVoteWaveActiveString;
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enum ELocalMessageType
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{
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LMT_AdminLogin,
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LMT_AdminLogout,
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LMT_MustLoginToCheat,
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LMT_CheatsEnabled,
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LMT_ServerMaintenance,
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LMT_OtherVoteInProgress,
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LMT_KickVoteStarted,
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LMT_KickVoteFailed,
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LMT_KickVoteSucceeded,
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LMT_KickVoteRejected,
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LMT_KickVoteInProgress,
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LMT_KickVoteDisabled,
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LMT_KickVoteYesReceived,
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LMT_KickVoteNoReceived,
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LMT_KickVoteAdmin,
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LMT_KickVoteActiveTime,
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LMT_KickVoteMatchNotStarted,
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LMT_KickVoteMaxKicksReached,
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LMT_KickVoteNotEnoughPlayers,
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LMT_KickVoteNoSpectators,
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LMT_SkipTraderVoteStarted,
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LMT_SkipTraderTime,
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LMT_SkipTraderTimeSuccess,
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LMT_SkipTraderVoteFailed,
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LMT_SkipTraderVoteNoSpectators,
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LMT_SkipTraderIsNotOpen,
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LMT_SkipTraderVoteInProgress,
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LMT_SkipTraderVoteYesReceived,
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LMT_SkipTraderVoteNoReceived,
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LMT_SkipTraderNoEnoughTime,
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LMT_SkipTraderThisUserAlreadyStartedAVote,
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LMT_PauseVoteStarted,
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LMT_PauseVoteInProgress,
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LMT_PauseVoteYesReceived,
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LMT_PauseVoteNoReceived,
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LMT_PauseVoteNoEnoughTime,
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LMT_PauseVoteNoSpectators,
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LMT_PauseVoteTime,
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LMT_PauseVoteSuccess,
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LMT_PauseVoteFailed,
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LMT_PauseVoteWaveActive,
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LMT_PauseVoteWrongMode,
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LMT_ResumeVoteStarted,
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LMT_ResumeVoteInProgress,
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LMT_ResumeVoteYesReceived,
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LMT_ResumeVoteNoReceived,
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LMT_ResumeVoteNoEnoughTime,
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LMT_ResumeVoteNoSpectators,
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LMT_ResumeVoteTime,
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LMT_ResumeVoteSuccess,
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LMT_ResumeVoteFailed,
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LMT_ResumeVoteWaveActive,
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};
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/** Message area on HUD (index into UTHUD.MessageOffset[]) */
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var int MessageArea;
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/** Used for ordering messages in announcement queue */
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var int AnnouncementPriority;
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/** Show PRI's HUD portrait when this message is played */
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var bool bShowPortrait;
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/** Volume multiplier for announcements */
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var float AnnouncementVolume;
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/** Delay before playing announcement */
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var float AnnouncementDelay;
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// HEX COLOR CODES
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//
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//@comment
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var const string SayColor;
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//@comment
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var const string TeamSayColor;
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//@comment
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var const string NonAffialiatedColor;
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//@comment
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var const string EventColor;
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//@comment
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var const string GameColor;
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//@comment
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var const string InteractionColor;
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//@comment
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var const string PriorityColor;
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//@comment
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var const string DefaultColor;
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//@comment
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var const string ConnectionColor;
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static function string GetString(
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optional int Switch,
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optional bool bPRI1HUD,
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optional PlayerReplicationInfo RelatedPRI_1,
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optional PlayerReplicationInfo RelatedPRI_2,
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optional Object OptionalObject
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)
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{
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local WorldInfo WI;
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local KFPlayerController KFPC;
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local string PlayerName;
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// Restore playername from cache if needed
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switch(Switch)
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{
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case LMT_KickVoteFailed:
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case LMT_KickVoteSucceeded:
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case LMT_KickVoteYesReceived:
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case LMT_KickVoteNoReceived:
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if( RelatedPRI_1 != none )
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{
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PlayerName = RelatedPRI_1.PlayerName;
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}
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else
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{
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WI = class'WorldInfo'.static.GetWorldInfo();
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if( WI != none )
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{
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KFPC = KFPlayerController(WI.GetALocalPlayerController());
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if( KFPC != none && KFPC.MyGFxHUD != none )
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{
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PlayerName = KFPC.MyGFxHUD.PendingKickPlayerName;
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}
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}
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}
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break;
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}
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switch (Switch)
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{
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case LMT_ResumeVoteStarted:
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return RelatedPRI_1.PlayerName@Default.ResumeVoteStartedString;
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case LMT_ResumeVoteInProgress:
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return default.ResumeVoteInProgressString;
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case LMT_ResumeVoteYesReceived:
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return default.ResumeVoteYesReceivedString;
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case LMT_ResumeVoteNoReceived:
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return default.ResumeVoteNoReceivedString;
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case LMT_ResumeVoteNoEnoughTime:
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return default.ResumeVoteNoEnoughTimeString;
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case LMT_ResumeVoteNoSpectators:
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return default.ResumeVoteNoSpectatorsString;
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case LMT_ResumeVoteTime:
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return default.ResumeVoteTimeString;
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case LMT_ResumeVoteSuccess:
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return default.ResumeVoteSuccessString;
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case LMT_ResumeVoteFailed:
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return default.ResumeVoteFailedString;
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case LMT_ResumeVoteWaveActive:
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return default.ResumeVoteWaveActiveString;
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case LMT_PauseVoteStarted:
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return RelatedPRI_1.PlayerName@Default.PauseVoteStartedString;
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case LMT_PauseVoteInProgress:
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return default.PauseVoteInProgressString;
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case LMT_PauseVoteYesReceived:
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return default.PauseVoteYesReceivedString;
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case LMT_PauseVoteNoReceived:
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return default.PauseVoteNoReceivedString;
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case LMT_PauseVoteNoEnoughTime:
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return default.PauseVoteNoEnoughTimeString;
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case LMT_PauseVoteNoSpectators:
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return default.PauseVoteNoSpectatorsString;
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case LMT_PauseVoteTime:
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return default.PauseVoteTimeString;
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case LMT_PauseVoteSuccess:
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return default.PauseVoteSuccessString;
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case LMT_PauseVoteFailed:
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return default.PauseVoteFailedString;
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case LMT_PauseVoteWaveActive:
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return default.PauseVoteWaveActiveString;
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case LMT_PauseVoteWrongMode:
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return default.PauseVoteWrongModeString;
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case LMT_OtherVoteInProgress:
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return default.OtherVoteInProgressString;
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case LMT_SkipTraderVoteStarted:
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return RelatedPRI_1.PlayerName@Default.SkipTraderVoteStartedString;
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case LMT_SkipTraderTimeSuccess:
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return default.SkipTraderSuccessString;
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case LMT_SkipTraderVoteFailed:
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return Default.SkipTraiderVoteFailedString;
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case LMT_SkipTraderTime:
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return default.SkipTraderTimeString;
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case LMT_SkipTraderVoteNoSpectators:
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return Default.SkipTraderVoteNoSpectatorsString;
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case LMT_SkipTraderIsNotOpen:
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return Default.SkipTraderIsNotOpenString;
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case LMT_SkipTraderVoteInProgress:
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return Default.SkipTraderVoteInProgressString;
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case LMT_SkipTraderVoteYesReceived:
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return Default.SkipTraderVoteYesReceivedString;
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case LMT_SkipTraderVoteNoReceived:
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return Default.SkipTraderVoteNoReceivedString;
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case LMT_SkipTraderNoEnoughTime:
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return Default.SkipTraderNoEnoughTimeString;
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case LMT_SkipTraderThisUserAlreadyStartedAVote:
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return Default.SkipTraderThisUserAlreadyStartedAVoteString;
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case LMT_AdminLogin:
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return RelatedPRI_1.PlayerName@Default.LoggedInAsAdminString;
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case LMT_AdminLogout:
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return RelatedPRI_1.PlayerName@Default.LoggedOutAsAdminString;
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case LMT_MustLoginToCheat:
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return Default.MustLoginToCheatString;
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case LMT_CheatsEnabled:
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return RelatedPRI_1.PlayerName@Default.CheatsEnabledString;
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case LMT_ServerMaintenance:
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return default.ServerMaintenanceString;
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case LMT_KickVoteStarted:
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// Cache player name locally, if player being voted leaves, inactive PRIs are not replicated
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// so we will lose access to the name
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WI = class'WorldInfo'.static.GetWorldInfo();
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if( WI != none )
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{
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KFPC = KFPlayerController(WI.GetALocalPlayerController());
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if( KFPC != none && KFPC.MyGFxHUD != none )
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{
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KFPC.MyGFxHUD.PendingKickPlayerName = RelatedPRI_1.PlayerName;
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}
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}
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return Default.KickVoteStartedString@RelatedPRI_1.PlayerName;
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case LMT_KickVoteFailed:
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return Default.KickVoteFailedString@PlayerName;
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case LMT_KickVoteSucceeded:
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return Default.KickVoteSucceededString@PlayerName;
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case LMT_KickVoteRejected:
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return Default.KickVoteRejectedString;
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case LMT_KickVoteInProgress:
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return default.KickVoteInProgressString;
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case LMT_KickVoteDisabled:
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return default.KickVoteDisabledString;
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case LMT_KickVoteYesReceived:
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return Default.KickVoteYesReceivedString@PlayerName;
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case LMT_KickVoteNoReceived:
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return Default.KickVoteNoReceivedString@PlayerName;
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case LMT_KickVoteAdmin:
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return Default.KickVoteKickAdminString;
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case LMT_KickVoteActiveTime:
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return Default.KickVoteActiveTimeString;
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case LMT_KickVoteMatchNotStarted:
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return Default.KickVoteMatchNotStartedString;
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case LMT_KickVoteMaxKicksReached:
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return Default.KickVoteMaxKicksReachedString;
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case LMT_KickVoteNotEnoughPlayers:
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return Default.KickVoteNotEnoughPlayersString;
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case LMT_KickVoteNoSpectators:
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return Default.KickVoteNoSpectatorsString;
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}
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return "";
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}
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static function byte AnnouncementLevel(byte MessageIndex)
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{
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return 1;
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}
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static function SoundNodeWave AnnouncementSound(int MessageIndex, Object OptionalObject, PlayerController PC)
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{
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return SoundNodeWave(OptionalObject);
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}
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/**
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* Allow messages to remove themselves if they are superfluous because of newly added message
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*/
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//static function bool ShouldBeRemoved(KFQueuedAnnouncement MyAnnouncement, class<KFLocalMessage> NewAnnouncementClass, int NewMessageIndex)
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//{
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// return false;
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//}
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static function float GetPos( int Switch, HUD myHUD )
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{
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return 0.5;
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// return (KFHUD(myHUD) != None) ? KFHUD(myHUD).MessageOffset[Default.MessageArea] : 0.5;
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}
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static function bool KilledByVictoryMessage(int AnnouncementIndex)
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{
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return (default.AnnouncementPriority < 6);
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}
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// Returns a hex color code for the supplied message type
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static function string GetHexColor(int Switch)
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{
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switch (Switch)
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{
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case LMT_AdminLogin:
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case LMT_AdminLogout:
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case LMT_ServerMaintenance:
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case LMT_SkipTraderTimeSuccess:
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case LMT_SkipTraderTime:
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return default.PriorityColor;
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case LMT_KickVoteRejected:
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case LMT_KickVoteSucceeded:
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case LMT_KickVoteFailed:
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case LMT_KickVoteStarted:
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case LMT_KickVoteInProgress:
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case LMT_KickVoteDisabled:
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return default.EventColor;
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}
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return default.DefaultColor;
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}
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// From WebAdminUtils.uc
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static final function string getLocalized(coerce string data)
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{
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local array<string> parts;
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if (!(Left(data, 9) ~= "<Strings:")) return data;
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data = Mid(data, 9, Len(data)-10);
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ParseStringIntoArray(data, parts, ".", true);
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if (parts.length >= 3)
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{
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return Localize(parts[1], parts[2], parts[0]);
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}
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return "";
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}
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defaultproperties
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{
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MessageArea=1
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AnnouncementVolume=2.0
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SayColor = "FFFFFF";
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TeamSayColor = "00FFFF";
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NonAffialiatedColor = "000000";
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EventColor = "0099FF";
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GameColor = "00FF00";
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InteractionColor = "FF0000";
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PriorityColor = "FFFF00";
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DefaultColor = "FFFFFF";
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ConnectionColor = "8E1720";
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}
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