56 lines
1.3 KiB
Ucode
56 lines
1.3 KiB
Ucode
//=============================================================================
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// KFGFxWidget_MapCounterText
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//=============================================================================
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//
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//=============================================================================
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// Killing Floor 2
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// Copyright (C) 2015 Tripwire Interactive LLC
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//=============================================================================
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class KFGFxWidget_MapCounterText extends GFxObject;
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var GFxObject counterMapTextField;
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var KFPlayerController KFPC;
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var transient float CurrentDisplayTime;
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var transient float ControlTime;
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function InitializeHUD()
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{
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KFPC = KFPlayerController(GetPC());
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counterMapTextField = GetObject("counterMapText");
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SetVisible(false);
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}
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function DisplayMapText(string CountText, float DisplayTime)
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{
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if(counterMapTextField != none)
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{
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ControlTime = DisplayTime;
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CurrentDisplayTime = DisplayTime;
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counterMapTextField.SetText(CountText);
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SetVisible(true);
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}
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}
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function TickHud(float DeltaTime)
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{
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if(ControlTime > 0)
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{
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ControlTime -= DeltaTime;
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if(ControlTime <= 0)
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{
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HideMessage();
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}
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}
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}
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function HideMessage()
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{
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counterMapTextField.SetText("");
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SetVisible(false);
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}
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DefaultProperties
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{ } |