638 lines
22 KiB
Ucode
638 lines
22 KiB
Ucode
//=============================================================================
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// KFGFxOptionsMenu_GameSettings
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//=============================================================================
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// This menu will be used to update and display the audio options for the game
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//=============================================================================
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// Killing Floor 2
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// Copyright (C) 2015 Tripwire Interactive LLC
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// Zane Gholson - 11/12/2014
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//=============================================================================
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class KFGFxOptionsMenu_GameSettings extends KFGFxObject_Menu;
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//@HSL_MOD_BEGIN - amiller 5/25/2016 - Adding support to save extra data into profile settings
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`include(KFProfileSettings.uci);
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//@HSL_MOD_END
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var localized string SectionNameString;
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var localized string GameSettingsString;
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var localized string FOVString;
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var localized string FriendlyHudScaleString;
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var localized string GoreString;
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var localized string ShowCrosshairString;
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var localized string WiderString;
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var localized string NormalString;
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var localized string ClassicWeaponSelectString;
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var localized string KillTickerString;
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var localized string DisableAutoUpgradeString;
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var localized string HideBossHealthBarString;
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var localized string ShowWelderInInvString;
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var localized string UseAltAimOnDualString;
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var localized string AntiMotionSicknessString;
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var localized string AutoTurnOffString;
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var localized string ReduceHighPitchNoiseString;
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var localized string EnableMixerString;
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var localized string DisableMixerString;
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var localized array<string> GoreOptionStrings;
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var localized string HideRemodeHeadshotEffectsString;
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var localized string ToggleToRunString;
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var localized string ClassicPlayerInfoString;
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var localized string AllowSwap9mmString;
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var float FOVMinValue, FOVMaxValue, FOVCurrentValue;
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var float FriendlyHudScaleMinValue, FriendlyHudScaleMaxValue;
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var const byte SHOW_NO_GORE_LEVEL;
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function InitializeMenu( KFGFxMoviePlayer_Manager InManager )
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{
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super.InitializeMenu(InManager);
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LocalizeText();
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InitValues();
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}
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function LocalizeText()
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{
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local GFxObject LocalizedObject, GoreOptions;
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local byte i;
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LocalizedObject = CreateObject( "Object" );
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GoreOptions = CreateArray();
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for (i = 0; i < GoreOptionStrings.Length; i++)
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{
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GoreOptions.SetElementString(i, GoreOptionStrings[i]);
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}
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//LocalizedObject.SetString("sectionName", SectionNameString);
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LocalizedObject.SetString("header", Caps(class'KFGFxOptionsMenu_Selection'.default.OptionStrings[OM_Gameplay]));
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LocalizedObject.SetString("fov", FOVString);
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LocalizedObject.SetString("friendlyHud", FriendlyHudScaleString);
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LocalizedObject.SetString("gore", GoreString);
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LocalizedObject.SetString("crosshair", ShowCrosshairString);
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LocalizedObject.SetString("classicWeaponSelect", ClassicWeaponSelectString);
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LocalizedObject.SetObject("goreOptions", GoreOptions);
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LocalizedObject.SetString("wider", WiderString);
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LocalizedObject.SetString("normal", NormalString);
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LocalizedObject.SetString("killTicker", KillTickerString);
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LocalizedObject.SetString("disableAutoUpgrade", DisableAutoUpgradeString);
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LocalizedObject.SetString("close", Class'KFCommon_LocalizedStrings'.default.BackString);
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LocalizedObject.SetString("resetDefault", Localize("KFGFxOptionsMenu_Graphics","DefaultString","KFGame"));
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LocalizedObject.SetString("hideRemoteHeadshotEffects", HideRemodeHeadshotEffectsString);
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LocalizedObject.SetString("enableToggleToRun", ToggleToRunString);
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LocalizedObject.SetString("enableClassicPlayerInfo", ClassicPlayerInfoString);
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LocalizedObject.SetString("hideBossHealthBar", HideBossHealthBarString);
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LocalizedObject.SetString("showWelderInInv", ShowWelderInInvString);
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LocalizedObject.SetString("useAltAimOnDual", UseAltAimOnDualString);
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LocalizedObject.SetString("autoTurnOff", AutoTurnOffString);
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LocalizedObject.SetString("enableMixer", EnableMixerString);
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LocalizedObject.SetString("disableMixer", DisableMixerString);
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//woops these don't actually do anything
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//LocalizedObject.SetString("reduceHighPitchNoise", ReduceHighPitchNoiseString);
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//LocalizedObject.SetString("antiMotionSickness", AntiMotionSicknessString);
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LocalizedObject.SetString("allowSwap9mmLabel", AllowSwap9mmString);
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SetObject("localizedText", LocalizedObject);
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}
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function InitValues()
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{
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local GFxObject DataObject;
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//TODO:Savedata amiller - Figure out what is with the extra looking setFOVMinMax here
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SetFOVMinMax(FOVMinValue, FOVMaxValue);
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SetFriendlyHudMinMax(FriendlyHudScaleMinValue, FriendlyHudScaleMaxValue);
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DataObject = CreateObject( "Object" );
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if(class'WorldInfo'.static.IsConsoleBuild())
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{
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`log(`location@"CONSOLE"@Manager.CachedProfile.GetProfileFloat(KFID_FOVOptionsPercentageValue));
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DataObject.SetFloat("fov", Manager.CachedProfile.GetProfileFloat(KFID_FOVOptionsPercentageValue));
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}
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else
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{
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`log(`location@"PC"@Manager.CachedProfile.GetProfileFloat(KFID_FOVOptionsPercentageValue));
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// Setting still used by config in PC/NonConsole builds.
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DataObject.SetFloat("fov", Class'KFGameEngine'.default.FOVOptionsPercentageValue);
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// Setting not in the console build.
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DataObject.SetBool("classicWeaponSelect", Manager.CachedProfile.GetProfileBool(KFID_QuickWeaponSelect));
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}
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DataObject.SetFloat("gore", Manager.CachedProfile.GetProfileInt(KFID_GoreLevel));
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DataObject.SetFloat("friendlyHud", Manager.CachedProfile.GetProfileFloat(KFID_FriendlyHudScale));
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DataObject.SetBool("crosshair", class'WorldInfo'.static.IsConsoleBuild() ? Manager.CachedProfile.GetProfileBool(KFID_ShowConsoleCrossHair) : Manager.CachedProfile.GetProfileBool(KFID_ShowCrossHair));
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DataObject.SetBool("killTicker", Manager.CachedProfile.GetProfileBool(KFID_ShowKillTicker));
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DataObject.SetBool("disableAutoUpgrade", Manager.CachedProfile.GetProfileBool(KFID_DisableAutoUpgrade));
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DataObject.SetBool("disableRemoteHeadShotEffects", Manager.CachedProfile.GetProfileBool(KFID_HideRemoteHeadshotEffects));
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DataObject.SetBool("hideBossHealthBar", Manager.CachedProfile.GetProfileBool(KFID_HideBossHealthBar));
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DataObject.SetBool("showWelderInInv", Manager.CachedProfile.GetProfileBool(KFID_ShowWelderInInventory));
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DataObject.SetBool("useAltAimOnDual", Manager.CachedProfile.GetProfileBool(KFID_UseAltAimOnDuals));
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DataObject.SetBool("autoTurnOff", Manager.CachedProfile.GetProfileBool(KFID_AutoTurnOff));
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DataObject.SetBool("enableToggleToRun", Manager.CachedProfile.GetProfileBool(KFID_ToggletoRun));
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DataObject.SetBool("enableClassicPlayerInfo", Manager.CachedProfile.GetProfileBool(KFID_ClassicPlayerInfo));
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DataObject.SetBool("allowSwapTo9mm", Manager.CachedProfile.GetProfileBool(KFID_AllowSwapTo9mm));
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if(class'WorldInfo'.static.IsConsoleBuild(CONSOLE_Durango))
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{
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DataObject.SetBool("bDingo", true);
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DataObject.SetBool("bMixerEnabled", class'MixerIntegration'.static.IsMixerInteractionEnabled());
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}
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//not implemented
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//DataObject.SetBool("antiMotionSickness", Manager.CachedProfile.GetProfileBool(KFID_AntiMotionSickness));
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//DataObject.SetBool("reduceHighPitchNoise", Manager.CachedProfile.GetProfileBool(KFID_ReduceHightPitchSounds));
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SetObject("dataValues", DataObject);
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}
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//use this funtion to set the min and max fov values.
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function SetFOVMinMax( float MinVol, float MaxVol )
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{
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ActionScriptVoid("setfovRange");
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}
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//use this funtion to set the min and max fov values.
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function SetFriendlyHudMinMax( float MinVol, float MaxVol )
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{
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ActionScriptVoid("setFriendlyHudRange");
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}
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function Callback_CloseMenu()
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{
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Manager.CachedProfile.Save( GetLP().ControllerId );
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Manager.OpenMenu( UI_OptionsSelection );
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}
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function Callback_ToggleMixer(bool bActive)
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{
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local KFPlayerController KFPC;
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KFPC = KFPlayerController(GetPC());
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if( KFPC != none )
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{
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If(bActive)
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{
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KFPC.InitializeMixer();
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}
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else
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{
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KFPC.ShutdownMixer();
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}
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}
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}
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function Callback_ToggleCrosshair( bool bShow )
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{
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local KFPlayerController KFPC;
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local KFHUDBase KFHUD;
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local OnlineProfileSettings Settings;
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KFPC = KFPlayerController(GetPC());
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if( KFPC != none )
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{
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KFHUD = KFHUDBase(KFPC.myHUD);
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if( KFHUD != none )
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{
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KFHUD.bDrawCrosshair = bShow;
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}
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}
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class'KFGameEngine'.static.SetCrosshairEnabled(bShow);
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Settings = class'GameEngine'.static.GetOnlineSubsystem().PlayerInterface.GetProfileSettings(GetLP().ControllerId);
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Settings.SetProfileSettingValueInt(class'WorldInfo'.static.IsConsoleBuild() ? KFID_ShowConsoleCrossHair : KFID_ShowCrossHair, bShow ? 1 : 0);
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}
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function Callback_FOVChanged( float NewFOVPercentage )
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{
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local PlayerController PC;
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local KFGameEngine KFGE;
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local OnlineProfileSettings Settings;
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KFGE = KFGameEngine(Class'Engine'.static.GetEngine());
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KFGE.FOVOptionsPercentageValue = NewFOVPercentage;
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KFGE.SaveConfig();
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class'KFGameEngine'.default.FOVOptionsPercentageValue = NewFOVPercentage;
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class'KFGameEngine'.static.StaticSaveConfig();
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PC = GetPC();
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if( PC != none )
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{
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//update FOV on camera here
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PC.PlayerCamera.SetFOV( PC.PlayerCamera.DefaultFOV * NewFOVPercentage );
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PC.PlayerCamera.UpdateCamera(0.0);
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}
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if(class'WorldInfo'.static.IsConsoleBuild())
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{
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Settings = class'GameEngine'.static.GetOnlineSubsystem().PlayerInterface.GetProfileSettings(GetLP().ControllerId);
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Settings.SetProfileSettingValueFloat(KFID_FOVOptionsPercentageValue, NewFOVPercentage);
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}
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}
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function Callback_FriendlyHudChanged(float NewFriendlyHudScale)
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{
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local KFPlayerController KFPC;
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local KFHUDBase KFHUD;
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local OnlineProfileSettings Settings;
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Settings = class'GameEngine'.static.GetOnlineSubsystem().PlayerInterface.GetProfileSettings(GetLP().ControllerId);
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KFPC = KFPlayerController(GetPC());
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if(KFPC != none)
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{
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KFHUD = KFHUDBase(KFPC.myHUD);
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if(KFHUD != none)
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{
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KFHUD.FriendlyHudScale = NewFriendlyHudScale;
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KFHUD.SaveConfig();
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}
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Settings.SetProfileSettingValueFloat(KFID_FriendlyHudScale, NewFriendlyHudScale);
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class'KFHUDBase'.static.StaticSaveConfig();
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}
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}
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function Callback_WeaponSelectChanged(bool bActive)
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{
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local KFPlayerInput KFPI;
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local OnlineProfileSettings Settings;
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KFPI = KFPlayerInput(GetPC().PlayerInput);
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KFPI.bQuickWeaponSelect = bActive;
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Settings = class'GameEngine'.static.GetOnlineSubsystem().PlayerInterface.GetProfileSettings(GetLP().ControllerId);
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Settings.SetProfileSettingValueInt(KFID_QuickWeaponSelect, bActive ? 1 : 0);
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}
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function Callback_DisableAutoUpgradeChanged(bool bActive)
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{
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local KFPlayerController KFPC;
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local OnlineProfileSettings Settings;
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KFPC = KFPlayerController(GetPC());
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KFPC.bDisableAutoUpgrade = bActive;
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Settings = class'GameEngine'.static.GetOnlineSubsystem().PlayerInterface.GetProfileSettings(GetLP().ControllerId);
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Settings.SetProfileSettingValueInt(KFID_DisableAutoUpgrade, bActive ? 1 : 0);
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}
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function Callback_DisableRemoteHeadshotEffects(bool bActive)
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{
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local KFPlayerController KFPC;
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local OnlineProfileSettings Settings;
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KFPC = KFPlayerController(GetPC());
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KFPC.bHideRemotePlayerHeadshotEffects = bActive;
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Settings = class'GameEngine'.static.GetOnlineSubsystem().PlayerInterface.GetProfileSettings(GetLP().ControllerId);
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Settings.SetProfileSettingValueInt(KFID_HideRemoteHeadshotEffects, bActive ? 1 : 0);
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}
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function Callback_KillTickerChanged(bool bActive)
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{
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local KFPlayerController KFPC;
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local OnlineProfileSettings Settings;
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KFPC = KFPlayerController(GetPC());
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KFPC.bShowKillTicker = bActive;
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Settings = class'GameEngine'.static.GetOnlineSubsystem().PlayerInterface.GetProfileSettings(GetLP().ControllerId);
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Settings.SetProfileSettingValueInt(KFID_ShowKillTicker, bActive ? 1 : 0);
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}
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function Callback_GoreChanged( int NewGoreLevel )
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{
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local KFGameInfo KFGI;
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local OnlineProfileSettings Settings;
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local KFGoreManager GoreMgr;
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Settings = class'GameEngine'.static.GetOnlineSubsystem().PlayerInterface.GetProfileSettings(GetLP().ControllerId);
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if( GetPC().WorldInfo.NetMode == NM_Standalone )
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{
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KFGI = KFGameInfo(GetPC().WorldInfo.Game);
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if(KFGI != none)
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{
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KFGI.GoreLevel = NewGoreLevel;
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KFGI.SaveConfig();
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}
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}
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else if(!class'WorldInfo'.static.IsConsoleBuild())
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{
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// Legacy support
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class'GameInfo'.default.GoreLevel = NewGoreLevel;
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class'GameInfo'.static.StaticSaveConfig();
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}
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GoreMgr = KFGoreManager(class'WorldInfo'.static.GetWorldInfo().MyGoreEffectManager);
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if(GoreMgr != none)
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{
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GoreMgr.DesiredGoreLevel = NewGoreLevel;
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}
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Settings.SetProfileSettingValueInt(KFID_GoreLevel, NewGoreLevel);
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}
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function Callback_UseAltAimOnDualsChanged(bool bActive)
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{
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local KFGameEngine KFGEngine;
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local OnlineProfileSettings Settings;
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Settings = class'GameEngine'.static.GetOnlineSubsystem().PlayerInterface.GetProfileSettings(GetLP().ControllerId);
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if(Settings != none)
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{
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Settings.SetProfileSettingValueInt(KFID_UseAltAimOnDuals, bActive ? 1 : 0);
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}
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KFGEngine = KFGameEngine(Class'KFGameEngine'.static.GetEngine());
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if(KFGEngine != none)
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{
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KFGEngine.bUseAltAimOnDual = bActive;
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}
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}
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function Callback_HideBossHealthBarChanged(bool bActive)
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{
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local KFPlayerController KFPC;
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local OnlineProfileSettings Settings;
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Settings = class'GameEngine'.static.GetOnlineSubsystem().PlayerInterface.GetProfileSettings(GetLP().ControllerId);
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if(Settings != none)
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{
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Settings.SetProfileSettingValueInt(KFID_HideBossHealthBar, bActive ? 1 : 0);
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}
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KFPC = KFPlayerController(GetPC());
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KFPC.bHideBossHealthBar = bActive;
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}
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function Callback_AntiMotionSicknessChanged(bool bActive)
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{
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local KFGameEngine KFGEngine;
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local OnlineProfileSettings Settings;
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Settings = class'GameEngine'.static.GetOnlineSubsystem().PlayerInterface.GetProfileSettings(GetLP().ControllerId);
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if(Settings != none)
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{
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Settings.SetProfileSettingValueInt(KFID_AntiMotionSickness, bActive ? 1 : 0);
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}
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KFGEngine = KFGameEngine(Class'KFGameEngine'.static.GetEngine());
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if(KFGEngine != none)
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{
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KFGEngine.bAntiMotionSickness = bActive;
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}
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}
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function Callback_bShowWelderInInvChanged(bool bActive)
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{
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local KFGameEngine KFGEngine;
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local OnlineProfileSettings Settings;
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local KFWeapon KFW;
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local KFPlayerController KFPC;
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local KFInventoryManager KFIM;
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KFPC = KFPlayerController(GetPC());
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Settings = class'GameEngine'.static.GetOnlineSubsystem().PlayerInterface.GetProfileSettings(GetLP().ControllerId);
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if(Settings != none)
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{
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Settings.SetProfileSettingValueInt(KFID_ShowWelderInInventory, bActive ? 1 : 0);
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}
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KFGEngine = KFGameEngine(Class'KFGameEngine'.static.GetEngine());
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if(KFGEngine != none)
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{
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KFGEngine.bShowWelderInInv = bActive;
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//get inventory and update the welder
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//refresh inventory
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KFIM = KFInventoryManager(KFPC.Pawn.InvManager);
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if(KFIM != none)
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{
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foreach KFIM.InventoryActors( class'KFWeapon', KFW )
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{
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if( KFW.IsA('KFWeap_Welder') )
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{
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KFW.SetShownInInventory(bActive);
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return;
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}
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}
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}
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}
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}
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function Callback_AutoTurnOffChanged(bool bActive)
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{
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local KFPlayerController KFPC;
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local OnlineProfileSettings Settings;
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Settings = class'GameEngine'.static.GetOnlineSubsystem().PlayerInterface.GetProfileSettings(GetLP().ControllerId);
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if(Settings != none)
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{
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Settings.SetProfileSettingValueInt(KFID_AutoTurnOff, bActive ? 1 : 0);
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}
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KFPC = KFPlayerController(GetPC());
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KFPC.bSkipNonCriticalForceLookAt = bActive;
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}
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function Callback_ReduceHighPitchNoiseChanged(bool bActive)
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{
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local KFPlayerController KFPC;
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local OnlineProfileSettings Settings;
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Settings = class'GameEngine'.static.GetOnlineSubsystem().PlayerInterface.GetProfileSettings(GetLP().ControllerId);
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if(Settings != none)
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{
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Settings.SetProfileSettingValueInt(KFID_ReduceHightPitchSounds, bActive ? 1 : 0);
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}
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KFPC = KFPlayerController(GetPC());
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KFPC.bNoEarRingingSound = bActive;
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}
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function CallBack_ResetGameOptions()
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{
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Manager.DelayedOpenPopup( EConfirmation, EDPPID_Misc,
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Localize("KFGFxOptionsMenu_Graphics","WarningPromptString","KFGame"),
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Localize("KFGFxObject_Menu","ResetDefaults","KFGameConsole"),
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Localize("KFGFxOptionsMenu_Graphics","OKString","KFGame"),
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Localize("KFGFxOptionsMenu_Graphics","CancelString","KFGame"),
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ResetGameOptions);
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}
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function Callback_ToggleToRunChanged(bool bActive)
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{
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local OnlineProfileSettings Settings;
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local name SprintName;
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local KFPlayerInput KFPI;
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SprintName='GBA_Sprint';
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Settings = class'GameEngine'.static.GetOnlineSubsystem().PlayerInterface.GetProfileSettings(GetLP().ControllerId);
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KFPI = KFPlayerInput(GetPC().PlayerInput);
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if (Settings != none)
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{
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Settings.SetProfileSettingValueInt(KFID_ToggleToRun, bActive ? 1 : 0);
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}
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if (KFPI != none)
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{
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KFPI.bToggleToRun = bActive;
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if (bActive)
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{
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KFPI.SetBind(SprintName, "ToggleSprint");
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}
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else
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{
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KFPI.SetBind(SprintName, "Button bRun");
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}
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}
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}
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function Callback_ClassicPlayerInfoChanged(bool bActive)
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{
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local KFPlayerController KFPC;
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local KFHUDBase KFHUD;
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local OnlineProfileSettings Settings;
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Settings = class'GameEngine'.static.GetOnlineSubsystem().PlayerInterface.GetProfileSettings(GetLP().ControllerId);
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|
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KFPC = KFPlayerController(GetPC());
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|
|
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if (KFPC != none)
|
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{
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KFHUD = KFHUDBase(KFPC.myHUD);
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|
|
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if (KFHUD != none)
|
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{
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KFHUD.ClassicPlayerInfo = bActive;
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KFHUD.SaveConfig();
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}
|
|
|
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Settings.SetProfileSettingValueInt(KFID_ClassicPlayerInfo, bActive ? 1 : 0);
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class'KFHUDBase'.static.StaticSaveConfig();
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}
|
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}
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|
|
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function Callback_AllowSwapTo9mm(bool bActive)
|
|
{
|
|
local OnlineProfileSettings Settings;
|
|
local KFPlayerInput KFPI;
|
|
|
|
Settings = class'GameEngine'.static.GetOnlineSubsystem().PlayerInterface.GetProfileSettings(GetLP().ControllerId);
|
|
KFPI = KFPlayerInput(GetPC().PlayerInput);
|
|
|
|
if (Settings != none)
|
|
{
|
|
Settings.SetProfileSettingValueInt(KFID_AllowSwapTo9mm, bActive ? 1 : 0);
|
|
}
|
|
|
|
if (KFPI != none)
|
|
{
|
|
KFPI.bAllowSwapTo9mm = bActive;
|
|
}
|
|
}
|
|
|
|
function ResetGameOptions()
|
|
{
|
|
//local KFPlayerController KFPC;
|
|
//local KFGameEngine KFGEngine;
|
|
|
|
//KFPC = KFPlayerController(GetPC());
|
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//KFGEngine = KFGameEngine(Class'KFGameEngine'.static.GetEngine());
|
|
|
|
|
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Callback_GoreChanged(Manager.CachedProfile.GetDefaultInt(KFID_GoreLevel));
|
|
//Manager.CachedProfile.SetProfileSettingValueInt(KFID_GoreLevel, Manager.CachedProfile.GetDefaultInt(KFID_GoreLevel));
|
|
|
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Callback_FriendlyHudChanged(Manager.CachedProfile.GetDefaultFloat(KFID_FriendlyHudScale));
|
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//Manager.CachedProfile.SetProfileSettingValueFloat(KFID_FriendlyHudScale, Manager.CachedProfile.GetDefaultFloat(KFID_FriendlyHudScale));
|
|
|
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Callback_ToggleCrosshair((class'WorldInfo'.static.IsConsoleBuild() ? Manager.CachedProfile.GetDefaultInt(KFID_ShowConsoleCrossHair) : Manager.CachedProfile.GetDefaultInt(KFID_ShowCrossHair)) != 0);
|
|
//Manager.CachedProfile.SetProfileSettingValueInt(class'WorldInfo'.static.IsConsoleBuild() ? KFID_ShowConsoleCrossHair : KFID_ShowCrossHair,
|
|
// class'WorldInfo'.static.IsConsoleBuild() ? Manager.CachedProfile.GetDefaultInt(KFID_ShowConsoleCrossHair) : Manager.CachedProfile.GetDefaultInt(KFID_ShowCrossHair));
|
|
|
|
Callback_KillTickerChanged(Manager.CachedProfile.GetDefaultInt(KFID_ShowKillTicker) != 0);
|
|
//Manager.CachedProfile.SetProfileSettingValueInt(KFID_ShowKillTicker, Manager.CachedProfile.GetDefaultInt(KFID_ShowKillTicker));
|
|
|
|
//Added 7/11/2016
|
|
Callback_UseAltAimOnDualsChanged(Manager.CachedProfile.GetDefaultInt(KFID_UseAltAimOnDuals) != 0);
|
|
//Manager.CachedProfile.SetProfileSettingValueInt(KFID_UseAltAimOnDuals, KFGEngine.bUseAltAimOnDual);
|
|
|
|
Callback_HideBossHealthBarChanged(Manager.CachedProfile.GetDefaultInt(KFID_HideBossHealthBar) != 0);
|
|
//Manager.CachedProfile.SetProfileSettingValueInt(KFID_HideBossHealthBar, Manager.CachedProfile.GetDefaultInt(KFID_HideBossHealthBar));
|
|
|
|
Callback_AntiMotionSicknessChanged(Manager.CachedProfile.GetDefaultInt(KFID_AntiMotionSickness) != 0);
|
|
//Manager.CachedProfile.SetProfileSettingValueInt(KFID_AntiMotionSickness, KFGEngine.bAntiMotionSickness);
|
|
|
|
Callback_bShowWelderInInvChanged(Manager.CachedProfile.GetDefaultInt(KFID_ShowWelderInInventory) != 0);
|
|
//Manager.CachedProfile.SetProfileSettingValueInt(KFID_ShowWelderInInventory, KFGEngine.bShowWelderInInv );
|
|
|
|
Callback_AutoTurnOffChanged(Manager.CachedProfile.GetDefaultInt(KFID_AutoTurnOff) != 0);
|
|
//Manager.CachedProfile.SetProfileSettingValueInt(KFID_AutoTurnOff, KFPC.bSkipNonCriticalForceLookAt);
|
|
|
|
Callback_ReduceHighPitchNoiseChanged(Manager.CachedProfile.GetDefaultInt(KFID_ReduceHightPitchSounds) != 0);
|
|
//Manager.CachedProfile.SetProfileSettingValueInt(KFID_ReduceHightPitchSounds, KFPC.bNoEarRingingSound);
|
|
|
|
Callback_DisableAutoUpgradeChanged(Manager.CachedProfile.GetDefaultInt(KFID_DisableAutoUpgrade) != 0);
|
|
|
|
Callback_ToggleToRunChanged(Manager.CachedProfile.GetDefaultInt(KFID_ToggleToRun) != 0);
|
|
|
|
Callback_DisableRemoteHeadshotEffects(Manager.CachedProfile.GetDefaultInt(KFID_HideRemoteHeadshotEffects) != 0);
|
|
|
|
if ( !GetPC().WorldInfo.IsConsoleBuild() )
|
|
{
|
|
Callback_WeaponSelectChanged(Manager.CachedProfile.GetDefaultInt(KFID_QuickWeaponSelect) != 0);
|
|
//Manager.CachedProfile.SetProfileSettingValueInt(KFID_QuickWeaponSelect, Manager.CachedProfile.GetDefaultInt(KFID_QuickWeaponSelect));
|
|
}
|
|
|
|
Callback_FOVChanged(Manager.CachedProfile.GetDefaultFloat(KFID_FOVOptionsPercentageValue));
|
|
|
|
Callback_ClassicPlayerInfoChanged(Manager.CachedProfile.GetDefaultInt(KFID_ClassicPlayerInfo) != 0);
|
|
|
|
Callback_AllowSwapTo9mm(Manager.CachedProfile.GetDefaultInt(KFID_AllowSwapTo9mm) != 0);
|
|
|
|
InitValues();
|
|
}
|
|
|
|
defaultproperties
|
|
{
|
|
FOVMinValue=1
|
|
FOVMaxValue=1.25
|
|
FriendlyHudScaleMinValue=0.25
|
|
FriendlyHudScaleMaxValue=1.0
|
|
}
|