27 lines
864 B
Ucode
27 lines
864 B
Ucode
//=============================================================================
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// KFCameraLensEmit_Fire
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//=============================================================================
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// Camera effect for being on fire
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//=============================================================================
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// Killing Floor 2
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// Copyright (C) 2016 Tripwire Interactive LLC
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// John "Ramm-Jaeger" Gibson
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//=============================================================================
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class KFCameraLensEmit_Fire extends KFEmit_CameraEffect;
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function NotifyRetriggered()
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{
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super.NotifyRetriggered();
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// Keep the effect going if we take fire damage again
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LifeSpan = default.LifeSpan;
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}
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defaultproperties
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{
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PS_CameraEffect=ParticleSystem'FX_Camera_EMIT.FX_Camera_Fire'
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bAllowMultipleInstances=false
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LifeSpan=1.5f
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bDepthTestEnabled=false
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}
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