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KF2-Dev-Scripts/Engine/Classes/TWSplatterMap2D.uc
2020-12-13 18:01:13 +03:00

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Ucode

//=============================================================================
// TWSplatterMap2D
//=============================================================================
// Class that encapsulates the splatter map data and how to access it.
//=============================================================================
// Killing Floor 2
// Copyright (C) 2015 Tripwire Interactive LLC
// - Sakib Saikia 6/27/2013
//=============================================================================
class TWSplatterMap2D extends Object
native
noexport;
/** The texture which contains the splatter-map data. */
var() private const editconst TWSplatterMapTexture2D Texture;
/** The scale which is applied to the splatter-map coordinates before sampling the splatter-map textures. */
var() private const editconst Vector2D CoordinateScale;
/** The bias which is applied to the splatter-map coordinates before sampling the splatter-map textures. */
var() private const editconst Vector2D CoordinateBias;