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KF2-Dev-Scripts/Engine/Classes/ParticleModuleColorByParameter.uc
2020-12-13 18:01:13 +03:00

34 lines
959 B
Ucode

/**
* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
*/
class ParticleModuleColorByParameter extends ParticleModuleColorBase
native(Particle)
editinlinenew
hidecategories(Object);
/** The name of the parameter to retrieve the color from. */
var(Color) name ColorParam;
/** The default color to use in the even that the parameter is not set on the emitter. */
var(Color) color DefaultColor;
cpptext
{
virtual void Spawn(FParticleEmitterInstance* Owner, INT Offset, FLOAT SpawnTime);
virtual void AutoPopulateInstanceProperties(UParticleSystemComponent* PSysComp);
/**
* Retrieve the ParticleSysParams associated with this module.
*
* @param ParticleSysParamList The list of FParticleSysParams to add to
*/
virtual void GetParticleSysParamsUtilized(TArray<FString>& ParticleSysParamList);
}
defaultproperties
{
bSpawnModule=true
bUpdateModule=false
DefaultColor=(R=255,G=255,B=255,A=255)
}