1
0
KF2-Dev-Scripts/Engine/Classes/MaterialExpressionTime.uc
2020-12-13 18:01:13 +03:00

28 lines
660 B
Ucode

/**
* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
*/
class MaterialExpressionTime extends MaterialExpression
native(Material)
collapsecategories
hidecategories(Object);
/** This time continues advancing regardless of whether the game is paused. */
var() bool bIgnorePause;
cpptext
{
virtual INT Compile(FMaterialCompiler* Compiler, INT OutputIndex);
virtual FString GetCaption() const;
/**
* @return TRUE if the expression preview needs realtime update
*/
virtual UBOOL NeedsRealtimePreview() { return TRUE; }
}
defaultproperties
{
MenuCategories(0)="Utility"
MenuCategories(1)="WorldPosOffset"
}