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KF2-Dev-Scripts/Engine/Classes/InterpTrackInstEvent.uc
2020-12-13 18:01:13 +03:00

26 lines
594 B
Ucode

/**
* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
*/
class InterpTrackInstEvent extends InterpTrackInst
native(Interpolation);
cpptext
{
/**
* This will initialise LastUpdatePosition to whatever position the SeqAct_Interp is in,
* so we don't play a bunch of events straight away!
*/
virtual void InitTrackInst(UInterpTrack* Track);
}
/**
* Position we were in last time we evaluated Events.
* During UpdateTrack, events between this time and the current time will be fired.
*/
var float LastUpdatePosition;
defaultproperties
{
}