//============================================================================= // KFProj_Bullet_AssaultRifle //============================================================================= // Class Description //============================================================================= // Killing Floor 2 // Copyright (C) 2015 Tripwire Interactive LLC //============================================================================= class KFProj_Bullet_AssaultRifle extends KFProj_Bullet hidedropdown; defaultproperties { MaxSpeed=22500.0 Speed=22500.0 DamageRadius=0 ProjFlightTemplate=ParticleSystem'WEP_1P_L85A2_EMIT.FX_L85A2_Tracer_ZEDTime' ImpactEffects=KFImpactEffectInfo'FX_Impacts_ARCH.Heavy_bullet_impact' }