//============================================================================= // KFDT_Toxic //============================================================================= // Any bio-chemical substance that burns or causes cell damage //============================================================================= // Killing Floor 2 // Copyright (C) 2015 Tripwire Interactive LLC //============================================================================= class KFDT_Toxic extends KFDamageType abstract; `include(KFGameDialog.uci) /** Returns ID of dialog event for killer to speak after killing a zed using this damage type */ static function int GetKillerDialogID() { return `KILL_Toxic; } /** Returns ID of dialog event for damager to speak after damaging a zed using this damage type */ static function int GetDamagerDialogID() { return `DAMZ_Toxic; } /** Returns ID of dialog event for damagee to speak after getting damaged by a zed using this damage type */ static function int GetDamageeDialogID() { return `DAMP_Toxic; } defaultproperties { KDamageImpulse=0 ScreenMaterialName=Effect_Puke CameraLensEffectTemplate=class'KFCameraLensEmit_Puke' AltCameraLensEffectTemplate=class'KFCameraLensEmit_Puke_Light' EffectGroup=FXG_Toxic DoT_Type=DOT_Toxic DoT_Duration=10.0 DoT_Interval=1.0 DoT_DamageScale=0.1 PoisonPower=33.f }